@Justin Israel
Thank you. That gives me a lot to think about.

How does Maya's native hotkeys work. Are they in fact Qt based? And are 
they done with the eventFilter in C++?
For example looking at Ctrl + L it's mapped to a different command in three 
different editors.
It seems all editors are context sensitive? If I add a new hotkey to a 
command under the UV editor, I need the UV editor to be in focus for this 
command to execute.

For my own custom commands, they are obviously not context sensitive as i 
can run them from any window that has focus. If I should have mapped Ctrl + 
L to a custom command, it will override any default context sensitive 
command defined in Maya.
On Saturday, September 28, 2024 at 1:45:46 AM UTC+2 Justin Israel wrote:

>
>
> On Sat, Sep 28, 2024, 11:41 AM Leto Atreides <[email protected]> wrote:
>
>> Hi. as there are a few things that bothers me with Maya's hotkeys system.
>>
>> I'm curious if I can code up a class in PySide2 to create my own hotkeys 
>> system.
>> I've read a few threads on here and I've experimented with the 
>> eventFilter before.
>>
>> However if I understand it correctly, using eventFilter installed on the 
>> Maya main window is bad as all events will go from C++ to python to C++, 
>> making Maya slower?
>>
>
> Yea don't do that in python. If you are going to do it, write it in C++
>
>
>> I'm not sure that I should use an eventFilter, but I want to be able to 
>> map both key press and key release that works wherever I have my focus in 
>> Maya.
>> To have it context sensitive could also be nice so I can set up that the 
>> same key sequence calls a function when in the UV-editor and then another 
>> if I have focus in the viewport.
>>
>> What do you suggest here?
>>
>
> You would have to catch the events before Maya widgets receive them. If 
> you do it at the application with an event filter, it should be C++ and 
> would have to check every object to see if it is one you want to handle. 
> Otherwise you have to find each Qt widget reference and install an event 
> filter, to make it more context specific. 
>
>
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