Since last I've been going down the rabbit hole working with the hotkey and
hotkeyctx commands and my experiences have again brought up a few questions.
Overall it works great, but in some cases it's a bit buggy(?)
This is rather long so I apologize on before hand.
Running this code returns the context clients for the Editors.
mc.hotkeyCtx(q=1, t="Editor", ca=1)
There's a few missing and I can't add the renderViewWindow
mc.hotkeyCtx( t="Editor", ac="renderViewWindow")
I'm guessing The UI itself needs support for this. Ive tried digging aound
in the UI code for the UV Editor to see if there was something in there I
could learn from.
C:\Program Files\Autodesk\Maya2024\scripts\others\texturePanel.mel
But I don't really know how all this works. The UI:s are made in Qt, but
they create MEL files out of it. So the source is hidden, butt all the
feature of Qt should still be there?
Then there's the Arnold Render View. For the window itself, the hotkeys
doesn't show up in the Hotkey Editor. I'm guessing they are just hardcoded
to the context of the UI. Been poking around in those files too and
searched for keywords pertaining to "hotkey", "context", "shortcut",
"keysequence" to see if any would show up. Alas, no luck.
I’ve been testing my hotkey setup in the UV Editor and noticed some
unexpected behavior. When I press a hotkey in the UV Editor, it correctly
prints "polyTexturePlacementPanel," which is the internal name for the UV
Editor. When I then move the mouse pointer to the Graph Editor, it prints
"graphEditor" as expected. I have configured my hotkey to print the current
context for testing purposes.
However, I encountered an issue: when I hover over the title bar (where the
window name and minimize, maximize, and close buttons are located) while
still in the Graph Editor, it prints "polyTexturePlacementPanel" instead of
"graphEditor."
I believe I’ve identified the source of this problem. If I restart Maya and
open the Graph Editor first, it consistently prints "graphEditor" no matter
where I hover in the window. However, if I then open the UV Editor, the
hotkey works as it did before, but now it prints "graphEditor" when I hover
over the Toolkit area.
Closing and reopening the Toolkit tab seems to resolve the issue but the
Graph Editor now has that printout "polyTexturePlacementPanel" in its title
bar. I’m unsure how to fix this persistent context issue. Here’s the
context code I’ve been using:
mc.runTimeCommand('uvtest', category= "Custom Scripts", commandLanguage =
"python", command=("print(mc.hotkeyCtx(q=1, t=\"Editor\", cc=1))"),
hotkeyCtx="polyTexturePlacementPanel", default=0)
mc.nameCommand("uvtestNameCommand", annotation='uvtestNameCommand',
command='uvtest')
mc.hotkey(name="uvtestNameCommand", k="Left")
mc.runTimeCommand('getest', category= "Custom Scripts", commandLanguage =
"python", command=("print(mc.hotkeyCtx(q=1, t=\"Editor\", cc=1))"),
hotkeyCtx="graphEditor", default=0)
mc.nameCommand("getestNameCommand", annotation='getestNameCommand',
command='getest')
mc.hotkey(name="getestNameCommand", k="Left")
If you made it all the way through, thank you. :-)
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