ok I used MPxSurfaceShape instead and seems to work. On Friday, December 6, 2024 at 1:53:14 p.m. UTC-5 Alejandro wrote:
> Hi I'm trying to make a simple plugin that draws something in the camera > viewport, however I would like it not to get hidden when locators are > unselected in the viewport > > Hi, is there a way to use MPxDrawOverride without using a MPxLocatorNode ? > or to avoid filtering it ? > > thank you > > > -- You received this message because you are subscribed to the Google Groups "Python Programming for Autodesk Maya" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/d/msgid/python_inside_maya/a6de890e-e7fd-421e-bd29-4013c3d0fc4en%40googlegroups.com.
