I am thinking about to use opengl to draw the scene in the os x front end.

I can think about the pro's using opengl.
Does anyone knows the con's using the PyOpenGL library on os x?

The installation of PyOpenGL on os x for me was very easy (python
setup.py install) but the average user only wants to drags the
application bundle to the Applications folder.
Does anyone have some experience with Py2App and PyOpenGL?

Regards,
Gertwin
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