I, too came across the SCUMM files ;) and have gotten some test SDL c programs to compile under cegcc.
On Thu, Aug 7, 2008 at 4:47 AM, Adam Walley <[EMAIL PROTECTED]> wrote: > My plans, exactly ;-) BTW why was pygame-ctypes abandoned? Reading some of > the past info on it, it seemed like a great idea to use the ctypes module. > > 2008/8/7 René Dudfield <[EMAIL PROTECTED]> > > nice work :) >> >> It can be easier to first try and get the SDL test programs compiling. >> Then try and get a really simple, minimal python extension >> compiling... and you guessed it, try and get them both compiling >> together :) >> >> There's a few wince folks hanging out on the libsdl mailing list if >> you have troubles there. >> >> cu, >> >> >> >> On Wed, Aug 6, 2008 at 9:02 PM, Adam Walley <[EMAIL PROTECTED]> >> wrote: >> > Well, I have been attempting to get something working, but have been >> > struggling to get the SDL compiled correctly (without SDL, there is no >> point >> > in trying to get pygame working). In my investigations, I came across >> the >> > SCUMM forum. Now the SCUMMVM appears to be a fully working product on >> > various platforms including WinCE. My attempts to compile some simple >> test >> > programs using the SDL source available from the official SDL site >> failed >> > (mostly because the source will not compile 'as is' and needs some >> tweaking >> > which is probably beyond my capabilities). However, the SCUMM forum >> pointed >> > me to a set of libraries from 'knakos'. I quickly set up a new project, >> with >> > my simple test program, and lo! it compiled first time and tested >> correctly >> > on my WM5 device. I assume these SCUMM libraries have already been >> adapted >> > to work on WinCE, and since the SCUMM idea is to get retro graphical >> games >> > working, I think that pygame will probably get all the functionality it >> > needs from them. >> > >> > Now, on to getting pygame working! I will attempt to get some of the >> pygame >> > source modules compiled as PYDs to see if they will import and work >> under >> > PythonCE. I have not yet attempted to get a DLL compiled using these new >> > libraries so may yet hit a wall. I will report back with any news. >> > >> > Rene, thanks for your comments. It's nice to know there is interest from >> the >> > pygame side. >> > >> > If anyone else would like to provide comments/advice/code to get pygame >> > working, it will be welcomed. >> > >> > Adam. >> > >> > On 06/08/2008, René Dudfield <[EMAIL PROTECTED]> wrote: >> >> >> >> Hi, >> >> >> >> if anyone has any project files to build pygame on pythonce I'd love >> >> to have them included with pygame. I'm an author/maintainer of pygame >> >> and have commit access to svn, so could add project files if someone >> >> makes them... I could also add a pygame download for python CE to the >> >> pygame.org download page. >> >> >> >> Or you could add compilation instructions to the pygame wiki here: >> >> http://pygame.org/wiki/CompilePythonCE >> >> >> >> I have a winCE phone so would love to be able to get pygame running on >> it >> >> :) >> >> >> >> >> >> cheers, >> >> _______________________________________________ >> >> PythonCE mailing list >> >> PythonCE@python.org >> >> http://mail.python.org/mailman/listinfo/pythonce >> > >> > >> > > > _______________________________________________ > PythonCE mailing list > PythonCE@python.org > http://mail.python.org/mailman/listinfo/pythonce > >
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