I'm ever so slowly working on two different things (though at the speed I'm
going, I won't promise anything). One is a simulated annealing approach to
solving the cube and the other is using pyglet and opengl to visualise the
pieces in 3D. Not really putting too much effort into it at the moment, but
having fun with it anyway :-) I suppose I should commit it to github, though
its just tinkering and experimenting at the moment.

2010/7/25 Maciej Bliziński <[email protected]>

> 2010/7/24 Maciej Bliziński <[email protected]>:
> > I also finished the code generating all the rotations and all the
> > positions.  If you call the MatcherData() method of the AllTheWays
> > class, you'll get the data ready for use for any solution seeking
> > algorithm.
>
> I've made more progress: the first implementation of the recursive
> backtracking search is working, albeit slowly.
>
> The existing code is here:
> http://github.com/dublindan/pycon_cube/tree/visual-data
>
> The way to run the script is:
> ./puzzle_tool.py -l
>
> So far, I haven't found a single solution.  What do you guys think
> would be the best way to improve this program?
>
> Maciej
>
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-- 
Daniel Kersten.
Leveraging dynamic paradigms since the synergies of 1985.

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