hello everyone, i have been trying to build different python modules for macosx-intel (min-core-solo) with no luck.
my closest try was with ronald's universal binary of python 2.4.2 from: http://homepage.mac.com/ronaldoussoren/ i then tried to build an SVN version of PyObjC running: "... /python2.4 build.py build" works fine, the build finishes with no critical errors, "python build.py test" fails with "Illegal Error" i tried a "build.py install" anyway which succeeds, but when i run the following code: import AppKit from AppKit import * app = NSApplication.sharedApplication() i have an illegal error. also, the pygame.init() also gives an illegal error... but i figure they are related. (i was able to compile cvs/svn versions of pygame and pyopengl with "minor" guesswork to the code...) my target is a pygame/pyobjc/pyopengl kitchen sink setup for a game like application in python. note: my application works fine on my powerbook-g4 and even in a ppc build of python and the packages from pythonmac.org/ packages/ using rosetta on the intel-mini. (just very very slowly) thanks in advance, you help is appreciated. -mforget _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig