Kaweh Kazemi wrote: > essentially i am trying to package a Panda3D test application using > py2app - see http://knuddl.net/moin.cgi/InstallPanda3d for my Panda3D > package if interested(compiled/linked for OS X including installation > instructions) - though be aware that the installation is still > cumbersome and definitely not as user friendly as i would like it to > be - this is still very experimental (Panda3D has no official OS X > support yet); anyways, i'll re-link the libraries and see how it's > going. > > thanks, > kaweh
I, for one, am excited to see Panda3D coming to the Mac. I have tried (and failed) to install it before. Before I dive in this time I have a couple of questions. 1) Is your version working on Intel Macs (I have a Macbook Pro). 2) Your instructions include the Nvidia Cg toolkit, but I have an ATI Radeon X1600. Should I skip that step, or does that mean I'm out of luck for the time begin? Thanks for working on this! --Dethe _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig