Unknown load command: 27 means it's seeing a load command (low level Mach-O stuff) that it doesn't understand, which is reasonable because I don't think I've updated the code since 10.4 or so and there are probably some new ones.
I only really worked on py2app, etc.when I was building Mac apps, and I haven't in a few years. I spend my open source time working on more server-side stuff. On Fri, Jan 2, 2009 at 8:17 PM, Joel Gluck <joelgl...@yahoo.com> wrote: > Hi Bob, > Thanks for pointing me to the right place -- I was able to replace the > pygame icon with my own as a temporary fix. > I have two more questions (I know, you're not supporting py2app anymore, but > you're basically the guru of this code so I thought I'd at least try to go > directly to the source...!): > 1) My built .app is missing frameworks pygame depends on. I'm trying to > include them by using py2app's "frameworks" option, but it doesn't seem to > work as advertised -- no matter how many ways I devise to give it a > "comma-separated list of additional frameworks", it only adds the first > framework in the list. (This is true whether from the command line or within > the setup file as a py2app option.) Using the frameworks option multiple > times does not seem to work. Is there a secret method? Currently I'm doing: > APP = ['savi.py'] > DATA_FILES = ['../gameplay', 'data', 'en'] > OPTIONS = { 'argv_emulation': True, > "iconfile": "mac_savi_icon.icns", > "dist_dir":"mac_dist", > "bdist_base":"mac_build", > "frameworks": ["SDL_image.framework", "SDL_ttf.framework", > "SDL_mixer.framework", "SDL.framework"], > "includes":["Numeric"] } > setup( app=APP, > data_files=DATA_FILES, > options={'py2app': OPTIONS}, > setup_requires=['py2app'], > version="0.2.3" ) > 2) When I run "python setup.py py2app", it seems to run fine for a while but > then hits a snag -- here's a traceback: > copying /Library/Frameworks/SDL.framework/Versions/A/SDL -> > /Users/joel/Documents/OT Video Games/SAVI Learning Tool Prototype ver > 2.3/mac_dist/savi.app/Contents/Frameworks/SDL.framework/Versions/A > linking /Users/joel/Documents/OT Video Games/SAVI Learning Tool Prototype > ver 2.3/mac_dist/savi.app/Contents/Frameworks/SDL.framework/Versions/Current > -> A > Traceback (most recent call last): > File > "/Users/joel/Library/Python/2.5/site-packages/py2app-0.3.6-py2.5.egg/py2app/build_app.py", > line 548, in _run > self.run_normal() > File > "/Users/joel/Library/Python/2.5/site-packages/py2app-0.3.6-py2.5.egg/py2app/build_app.py", > line 619, in run_normal > self.create_binaries(py_files, pkgdirs, extensions, loader_files) > File > "/Users/joel/Library/Python/2.5/site-packages/py2app-0.3.6-py2.5.egg/py2app/build_app.py", > line 731, in create_binaries > mm.mm.run_file(fmwk) > File "build/bdist.macosx-10.3-i386/egg/macholib/MachOGraph.py", line 68, > in run_file > self.scan_node(m) > File "build/bdist.macosx-10.3-i386/egg/macholib/MachOGraph.py", line 91, > in scan_node > m = self.load_file(filename, caller=node) > File "build/bdist.macosx-10.3-i386/egg/macholib/MachOGraph.py", line 78, > in load_file > return self.load_file(newname, caller=caller) > File "build/bdist.macosx-10.3-i386/egg/macholib/MachOGraph.py", line 80, > in load_file > m = self.createNode(MachO, name) > File "build/bdist.macosx-10.3-i386/egg/macholib/MachOStandalone.py", line > 23, in createNode > res = super(FilteredMachOGraph, self).createNode(cls, name) > File "build/bdist.macosx-10.3-i386/egg/altgraph/ObjectGraph.py", line 148, > in createNode > m = cls(name, *args, **kw) > File "build/bdist.macosx-10.3-i386/egg/macholib/MachO.py", line 61, in > __init__ > self.load(file(filename, 'rb')) > File "build/bdist.macosx-10.3-i386/egg/macholib/MachO.py", line 71, in > load > self.load_fat(fh) > File "build/bdist.macosx-10.3-i386/egg/macholib/MachO.py", line 82, in > load_fat > self.load_header(fh, arch.offset, arch.size) > File "build/bdist.macosx-10.3-i386/egg/macholib/MachO.py", line 106, in > load_header > hdr = MachOHeader(self, fh, offset, size, magic, hdr, endian) > File "build/bdist.macosx-10.3-i386/egg/macholib/MachO.py", line 146, in > __init__ > self.load(fh) > File "build/bdist.macosx-10.3-i386/egg/macholib/MachO.py", line 178, in > load > raise ValueError("Unknown load command: %d" % (cmd_load.cmd,)) > ValueError: Unknown load command: 27 >> /Users/joel/Documents/OT Video Games/SAVI Learning Tool Prototype ver >> 2.3/build/bdist.macosx-10.3-i386/egg/macholib/MachO.py(178)load() > (Pdb) cont > I've tried using the debugger to determine what's going on but it remains a > mystery. (OTOH, if I type "cont", it immediately ends the script and > returns to the Unix prompt.) Any thoughts? > Thanks for any help you're willing to provide -- from your sunny retirement > as py2app maintainer! > -- Joel, working desperately on a deadline... > > _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig