Hi,

Thanks for the suggestion! The problem is that I want to be able to send this application to people who don't necessarily have python installed, which is why I was considering py2app in the first place. Script editor produces a 90k file which I doubt includes the necessary python dependencies!

Cheers,

Tom

On 2 May 2009, at 10:13, has wrote:

Thomas Robitaille wrote:

I am trying to use py2app to make a simple MacOS X application that launches an ipython shell.


Use AppleScript. Create a new script in Script Editor (/Applications/ AppleScript):

        tell application "Terminal" to do script "ipython"

Save as 'Application Bundle' format.

HTH

has

--
Control AppleScriptable applications from Python, Ruby and ObjC:
http://appscript.sourceforge.net

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