On 14 May, 2009, at 4:31, Bill Janssen wrote:
I think this depends on what you think the "native Mac GUI" is, and whatyou want to do with it. For instance, a non-framework build, combined with Xlib (http://python-xlib.sourceforge.net/) works quite well with the Apple X11 server, which in turn uses the native Mac GUI.
This is totally off-topic, but I don't think an X11 based UI is a "native Mac GUI". Anything that's a native GUI should at least conform to the usual UI conventions of OSX, such as a per-application menu instead of per windows menu's.
And to be honest, I even have doubts about a toolkit such as Tk which uses native widgets but has a rather un-mac feeling unless the developer really knows what he's doing. That explains why IDLE looks ugly on OSX, I don't know what I'm doing w.r.t. Tk on OSX, and AFAIK Python's stdlib doesn't even ship with all components that are needed to get a proper native L&F with Tkinter.
Ronald
Bill Brian Granger <ellisonbg....@gmail.com> wrote:Hi, I seem to recall that a Framework build of Python is needed if you want to do anything with the native Mac GUI. Is my understanding correct? If so, is this requirement documented somewhere? Thanks! Brian _______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig_______________________________________________ Pythonmac-SIG maillist - Pythonmac-SIG@python.org http://mail.python.org/mailman/listinfo/pythonmac-sig
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