Dear mac user,

I've been programming with python for some months, and I recently moved to 
macos.

In had some problem using openGL. I wrote a simple example where I make a frame 
with 2 openGL canvas that should be reparented to a fullscreen frame on right 
mouse click. While on winOS I have no problem, on macOS, after reparenting, 
openGL does not draw on the new frame. I have no clue how to solve this 
problem, and maybe you can give me some hint.

The code atteached is the simple example I wrote to test this functionality.


Thanks in advance.


Lorenzo
 
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