Joachim Henke wrote:
Ok, these are really strong arguments. Thanks a lot for your interesting statements! I'll do some testing on square waves and will post an updated patch, as I am also not totally satisfied with the current sound myself.

One little suggestion...

Real PC-speaker is rather poor source of sound, and I also noticed, that sound cards which took PC-speaker sound for themselves (some SB-clones did route PC-speaker sound into thier own output) liked to low-pass filter the resulting audio. So to make things as real as feasible, use your wave table to store something like square wave with rounded corners -- maybe sth like pow(sin(x), 0.2) (i.e. sinus rooted to 5th degree) will sound pleasant enough.

rgds
--
Sebastian Kaliszewski


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