Patch to linux-user/path.c in the attachment. It's almost totally
rewritten. This version of path.c has very simple and quick init_paths()
so emulated programs will start quicker. New init_path() solves problem with
symlink recursion in the emulated dir. Rewritten path() use stat(2) to check
if a path present in the emulated dir. Memory allocated for new path tracked
using simple linked list. New path() follow changing of emulation dir.

Please, comment it.
-- 
Regards,  Kirill A. Shutemov
 + Belarus, Minsk
 + Velesys LLC, http://www.velesys.com/
 + ALT Linux Team, http://www.altlinux.com/
--- qemu/linux-user/path.c
+++ qemu/linux-user/path.c
@@ -1,147 +1,81 @@
 /* Code to mangle pathnames into those matching a given prefix.
    eg. open("/lib/foo.so") => open("/usr/gnemul/i386-linux/lib/foo.so");
-
-   The assumption is that this area does not change.
 */
 #include <sys/types.h>
-#include <dirent.h>
+#include <sys/stat.h>
 #include <unistd.h>
-#include <stdlib.h>
 #include <string.h>
-#include <errno.h>
 #include <stdio.h>
 #include "qemu.h"
 
-struct pathelem
-{
-    /* Name of this, eg. lib */
-    char *name;
-    /* Full path name, eg. /usr/gnemul/x86-linux/lib. */
-    char *pathname;
-    struct pathelem *parent;
-    /* Children */
-    unsigned int num_entries;
-    struct pathelem *entries[0];
+struct path_list_head {
+           struct path_list_head *next;
+               char* path;
 };
 
-static struct pathelem *base;
-
-/* First N chars of S1 match S2, and S2 is N chars long. */
-static int strneq(const char *s1, unsigned int n, const char *s2)
-{
-    unsigned int i;
-
-    for (i = 0; i < n; i++)
-       if (s1[i] != s2[i])
-           return 0;
-    return s2[i] == 0;
-}
-
-static struct pathelem *add_entry(struct pathelem *root, const char *name);
-
-static struct pathelem *new_entry(const char *root,
-                                 struct pathelem *parent,
-                                 const char *name)
-{
-    struct pathelem *new = malloc(sizeof(*new));
-    new->name = strdup(name);
-    asprintf(&new->pathname, "%s/%s", root, name);
-    new->num_entries = 0;
-    return new;
-}
-
-#define streq(a,b) (strcmp((a), (b)) == 0)
-
-static struct pathelem *add_dir_maybe(struct pathelem *path)
-{
-    DIR *dir;
-
-    if ((dir = opendir(path->pathname)) != NULL) {
-       struct dirent *dirent;
-
-       while ((dirent = readdir(dir)) != NULL) {
-           if (!streq(dirent->d_name,".") && !streq(dirent->d_name,"..")){
-               path = add_entry(path, dirent->d_name);
-           }
-       }
-        closedir(dir);
-    }
-    return path;
-}
-
-static struct pathelem *add_entry(struct pathelem *root, const char *name)
-{
-    root->num_entries++;
-
-    root = realloc(root, sizeof(*root)
-                  + sizeof(root->entries[0])*root->num_entries);
-
-    root->entries[root->num_entries-1] = new_entry(root->pathname, root, name);
-    root->entries[root->num_entries-1]
-       = add_dir_maybe(root->entries[root->num_entries-1]);
-    return root;
-}
-
-/* This needs to be done after tree is stabalized (ie. no more reallocs!). */
-static void set_parents(struct pathelem *child, struct pathelem *parent)
-{
-    unsigned int i;
-
-    child->parent = parent;
-    for (i = 0; i < child->num_entries; i++)
-       set_parents(child->entries[i], child);
-}
+static struct path_list_head* list_head;
 
 void init_paths(const char *prefix)
 {
     if (prefix[0] != '/' ||
-        prefix[0] == '\0' ||
-        !strcmp(prefix, "/"))
+            prefix[0] == '\0' ||
+            !strcmp(prefix, "/"))
         return;
 
-    base = new_entry("", NULL, prefix+1);
-    base = add_dir_maybe(base);
-    if (base->num_entries == 0) {
-        free (base);
-        base = NULL;
-    } else {
-        set_parents(base, base);
-    }
-}
+       list_head = malloc(sizeof(struct path_list_head));
 
-/* FIXME: Doesn't handle DIR/.. where DIR is not in emulated dir. */
-static const char *
-follow_path(const struct pathelem *cursor, const char *name)
-{
-    unsigned int i, namelen;
-
-    name += strspn(name, "/");
-    namelen = strcspn(name, "/");
-
-    if (namelen == 0)
-       return cursor->pathname;
-
-    if (strneq(name, namelen, ".."))
-       return follow_path(cursor->parent, name + namelen);
-
-    if (strneq(name, namelen, "."))
-       return follow_path(cursor, name + namelen);
-
-    for (i = 0; i < cursor->num_entries; i++)
-       if (strneq(name, namelen, cursor->entries[i]->name))
-           return follow_path(cursor->entries[i], name + namelen);
-
-    /* Not found */
-    return NULL;
+       /* first element of list is prefix */
+       list_head->path = strdup(prefix);
+       list_head->next = NULL;
 }
 
 /* Look for path in emulation dir, otherwise return name. */
 const char *path(const char *name)
 {
+       struct path_list_head *list = list_head;
+       int path_length = strlen(list_head->path) + strlen(name) + 1;
+       char *newname = malloc(path_length);
+       struct stat buf;
+       const char * result = name;
+
     /* Only do absolute paths: quick and dirty, but should mostly be OK.
        Could do relative by tracking cwd. */
-    if (!base || name[0] != '/')
-       return name;
-
-    return follow_path(base, name) ?: name;
+    if (!list_head || result[0] != '/')
+               goto exit;
+
+       strncpy(newname, list_head->path, path_length);
+       strncat(newname, name, path_length);
+
+       /* look for place where path should be present */
+       while ( list->next && (strcmp(list->next->path, newname) < 0) )
+               list = list->next;
+
+       /* if there is no path in list */
+       if ( !list->next || strcmp(list->next->path, newname) ) {
+               /* add element to list if path exist in emulation dir */
+               if ( !stat(newname, &buf) )
+               {
+                       struct path_list_head *new;
+
+                       new = malloc(sizeof(struct path_list_head));
+                       new->path = strdup(newname);
+                       new->next = list->next;
+                       list->next = new;
+                       result = new->path;
+               }
+
+       } else if ( stat(list->next->path, &buf) ) {
+               /* remove element from list if path doesn't exist in emulation 
dir */
+               struct path_list_head* tmp;
+
+               tmp = list->next;
+               list->next = tmp->next;
+               free(tmp->path);
+               free(tmp);
+       } else
+               result = list->next->path;
+
+exit:
+       free(newname);
+       return result;
 }

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