This patchseries converts the stellaris board's gamepad input device to qdev. This isn't a very important bit of conversion (I was just looking for a small tail-end-of-the-week task), but it does reduce by one the number of users of a couple of legacy APIs: vmstate_register() and qemu_add_kbd_event_handler().
All patches reviewed and tested; changes v1->v2 are minor only: * bump migration version number and mention migration break in commit message * drop unneeded private/public comment lines * make QemuInputHandler struct const I've included Kevin's qdev_prop_set_array() patch here, and will take this via target-arm.next if it doesn't get in via another route first. thanks -- PMM Kevin Wolf (1): qdev: Add qdev_prop_set_array() Peter Maydell (5): hw/input/stellaris_input: Rename to stellaris_gamepad hw/input/stellaris_gamepad: Rename structs to our usual convention hw/input/stellaris_gamepad: Remove StellarisGamepadButton struct hw/input/stellaris_input: Convert to qdev hw/input/stellaris_gamepad: Convert to qemu_input_handler_register() include/hw/input/gamepad.h | 18 ----- include/hw/input/stellaris_gamepad.h | 36 ++++++++++ include/hw/qdev-properties.h | 3 + hw/arm/stellaris.c | 34 ++++++--- hw/core/qdev-properties.c | 21 ++++++ hw/input/stellaris_gamepad.c | 102 +++++++++++++++++++++++++++ hw/input/stellaris_input.c | 93 ------------------------ hw/arm/Kconfig | 2 +- hw/input/Kconfig | 2 +- hw/input/meson.build | 2 +- 10 files changed, 190 insertions(+), 123 deletions(-) delete mode 100644 include/hw/input/gamepad.h create mode 100644 include/hw/input/stellaris_gamepad.h create mode 100644 hw/input/stellaris_gamepad.c delete mode 100644 hw/input/stellaris_input.c -- 2.34.1