From: Mark Cave-Ayland <mark.cave-ayl...@ilande.co.uk> Traces from A/UX suggest that this register is only used to reset the framebuffer LUT (colour lookup table) and not any other device state.
Signed-off-by: Mark Cave-Ayland <mark.cave-ayl...@ilande.co.uk> Reviewed-by: Laurent Vivier <laur...@vivier.eu> Message-ID: <20231026085650.917663-2-mark.cave-ayl...@ilande.co.uk> Signed-off-by: Laurent Vivier <laur...@vivier.eu> --- hw/display/macfb.c | 2 -- 1 file changed, 2 deletions(-) diff --git a/hw/display/macfb.c b/hw/display/macfb.c index 2f8e01656640..28db2e9f246a 100644 --- a/hw/display/macfb.c +++ b/hw/display/macfb.c @@ -585,8 +585,6 @@ static void macfb_ctrl_write(void *opaque, break; case DAFB_RESET: s->palette_current = 0; - s->regs[DAFB_INTR_STAT >> 2] &= ~DAFB_INTR_VBL; - macfb_update_irq(s); break; case DAFB_LUT: s->color_palette[s->palette_current] = val; -- 2.41.0