On Mon, 1 Jan 2024, Paolo Bonzini wrote:
Il dom 31 dic 2023, 17:27 BALATON Zoltan <bala...@eik.bme.hu> ha scritto:

    palette = vga->last_palette;
    hpel = (hpel >> 1) & 3;
+
+    /* For 256 color modes, we can adjust the source address and write
directly
+     * to the destination, even if horizontal pel panning is active.
However,
+     * the loop below assumes that the address does not wrap in the
middle of a
+     * plane.  If that happens...
+     */
+    if (addr + (width >> 3) * 4 < VGA_VRAM_SIZE) {
+        addr += hpel * 4;
+        hpel = 0;
+    }
+
+    /* ... use the panning buffer as in planar modes.  */
    if (hpel) {
        width += 8;
        d = vga->panning_buf;

Is it possible to do these checks once in vga.c and instead of changing
the return value of the draw functions pass panning_buf as d if needed?
Maybe that way the draw funcs could be left unchanged?


As of the previous patch it could, here however the logic for whether to
use the panning_buf depends on the drawing function; 8d2 is special and
different from the others.

I can remove the optimization, it's not super Important; but it's kind of
obvious to do it for the VGA 256-color modes, since they're the only ones
with the same bit alignment for all pixels.

I guess that means it's not easy to do so my question is not so imprtant then.

Regards,
BALATON Zoltan

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