From: Dongwon Kim <dongwon....@intel.com>

If the guest state is paused before it gets a response for the current
scanout frame submission (resource-flush), it won't flush new frames
after being restored as it still waits for the old response, which is
accepted as a scanout render done signal. So it's needed to unblock
the current scanout render pipeline before the run state is changed
to make sure the guest receives the response for the current frame
submission.

v2: Giving some time for the fence to be signaled before flushing
    the pipeline

v3: Prevent redundant call of gd_hw_gl_flushed by checking dmabuf
    and fence_fd >= 0 in it (e.g. during and after eglClientWaitSync
    in gd_change_runstate).

    Destroy sync object later in gd_hw_fl_flushed since it is needed
    by eglClientWaitSync.

Cc: Marc-André Lureau <marcandre.lur...@redhat.com>
Cc: Vivek Kasireddy <vivek.kasire...@intel.com>
Signed-off-by: Dongwon Kim <dongwon....@intel.com>
---
 ui/egl-helpers.c |  2 --
 ui/gtk.c         | 31 +++++++++++++++++++++++++++----
 2 files changed, 27 insertions(+), 6 deletions(-)

diff --git a/ui/egl-helpers.c b/ui/egl-helpers.c
index 3d19dbe382..a77f9e57d9 100644
--- a/ui/egl-helpers.c
+++ b/ui/egl-helpers.c
@@ -385,8 +385,6 @@ void egl_dmabuf_create_fence(QemuDmaBuf *dmabuf)
     if (dmabuf->sync) {
         dmabuf->fence_fd = eglDupNativeFenceFDANDROID(qemu_egl_display,
                                                       dmabuf->sync);
-        eglDestroySyncKHR(qemu_egl_display, dmabuf->sync);
-        dmabuf->sync = NULL;
     }
 }
 
diff --git a/ui/gtk.c b/ui/gtk.c
index 810d7fc796..eaca890cba 100644
--- a/ui/gtk.c
+++ b/ui/gtk.c
@@ -597,10 +597,14 @@ void gd_hw_gl_flushed(void *vcon)
     VirtualConsole *vc = vcon;
     QemuDmaBuf *dmabuf = vc->gfx.guest_fb.dmabuf;
 
-    qemu_set_fd_handler(dmabuf->fence_fd, NULL, NULL, NULL);
-    close(dmabuf->fence_fd);
-    dmabuf->fence_fd = -1;
-    graphic_hw_gl_block(vc->gfx.dcl.con, false);
+    if (dmabuf && dmabuf->fence_fd >= 0) {
+        qemu_set_fd_handler(dmabuf->fence_fd, NULL, NULL, NULL);
+        close(dmabuf->fence_fd);
+        dmabuf->fence_fd = -1;
+        eglDestroySyncKHR(qemu_egl_display, dmabuf->sync);
+        dmabuf->sync = NULL;
+        graphic_hw_gl_block(vc->gfx.dcl.con, false);
+    }
 }
 
 /** DisplayState Callbacks (opengl version) **/
@@ -678,6 +682,25 @@ static const DisplayGLCtxOps egl_ctx_ops = {
 static void gd_change_runstate(void *opaque, bool running, RunState state)
 {
     GtkDisplayState *s = opaque;
+    int i;
+
+    if (state == RUN_STATE_SAVE_VM) {
+        for (i = 0; i < s->nb_vcs; i++) {
+            VirtualConsole *vc = &s->vc[i];
+
+            if (vc->gfx.guest_fb.dmabuf &&
+                vc->gfx.guest_fb.dmabuf->fence_fd >= 0) {
+                eglClientWaitSync(qemu_egl_display,
+                                  vc->gfx.guest_fb.dmabuf->sync,
+                                  EGL_SYNC_FLUSH_COMMANDS_BIT_KHR,
+                                  100000000);
+
+                /* force flushing current scanout blob rendering process
+                 * just in case the fence is still not signaled */
+                gd_hw_gl_flushed(vc);
+            }
+        }
+    }
 
     gd_update_caption(s);
 }
-- 
2.34.1


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