On Mon, 12 Feb 2024 00:06:14 -0800 Mattias Nissler <mniss...@rivosinc.com> wrote:
> When DMA memory can't be directly accessed, as is the case when > running the device model in a separate process without shareable DMA > file descriptors, bounce buffering is used. > > It is not uncommon for device models to request mapping of several DMA > regions at the same time. Examples include: > * net devices, e.g. when transmitting a packet that is split across > several TX descriptors (observed with igb) > * USB host controllers, when handling a packet with multiple data TRBs > (observed with xhci) > > Previously, qemu only provided a single bounce buffer per AddressSpace > and would fail DMA map requests while the buffer was already in use. In > turn, this would cause DMA failures that ultimately manifest as hardware > errors from the guest perspective. > > This change allocates DMA bounce buffers dynamically instead of > supporting only a single buffer. Thus, multiple DMA mappings work > correctly also when RAM can't be mmap()-ed. > > The total bounce buffer allocation size is limited individually for each > AddressSpace. The default limit is 4096 bytes, matching the previous > maximum buffer size. A new x-max-bounce-buffer-size parameter is > provided to configure the limit for PCI devices. > > Signed-off-by: Mattias Nissler <mniss...@rivosinc.com> Tested-by: Jonathan Cameron <jonathan.came...@huawei.com>