On Wed, 28 Feb 2024 at 19:07, Heinrich Schuchardt <heinrich.schucha...@canonical.com> wrote: > > On 28.02.24 19:39, Peter Maydell wrote: > > The limitation to a page dates back to commit 6d16c2f88f2a in 2009, > > which was the first implementation of this function. I don't think > > there's a particular reason for that value beyond that it was > > probably a convenient value that was assumed to be likely "big enough". > > > > I think the idea with this bounce-buffer has always been that this > > isn't really a code path we expected to end up in very often -- > > it's supposed to be for when devices are doing DMA, which they > > will typically be doing to memory (backed by host RAM), not > > devices (backed by MMIO and needing a bounce buffer). So the > > whole mechanism is a bit "last fallback to stop things breaking > > entirely". > > > > The address_space_map() API says that it's allowed to return > > a subset of the range you ask for, so if the virtio code doesn't > > cope with the minimum being set to TARGET_PAGE_SIZE then either > > we need to fix that virtio code or we need to change the API > > of this function. (But I think you will also get a reduced > > range if you try to use it across a boundary between normal > > host-memory-backed RAM and a device MemoryRegion.) > > If we allow a bounce buffer only to be used once (via the in_use flag), > why do we allow only a single bounce buffer? > > Could address_space_map() allocate a new bounce buffer on every call and > address_space_unmap() deallocate it? > > Isn't the design with a single bounce buffer bound to fail with a > multi-threaded client as collision can be expected?
Yeah, I don't suppose multi-threaded was particularly expected. Again, this is really a "handle the case where the guest does something silly" setup, which is why only one bounce buffer. Why is your guest ending up in the bounce-buffer path? -- PMM