Hi

On Wed, May 8, 2024 at 12:01 AM Peter Xu <pet...@redhat.com> wrote:
>
> On Tue, May 07, 2024 at 03:19:19PM +0400, marcandre.lur...@redhat.com wrote:
> > From: Marc-André Lureau <marcandre.lur...@redhat.com>
> >
> > Depending on the version, use v1 or v2 of the scanout VM state.
> >
> > Signed-off-by: Marc-André Lureau <marcandre.lur...@redhat.com>
> > ---
> >  hw/display/virtio-gpu.c | 22 +++++++++++++++++-----
> >  1 file changed, 17 insertions(+), 5 deletions(-)
> >
> > diff --git a/hw/display/virtio-gpu.c b/hw/display/virtio-gpu.c
> > index ae831b6b3e..4fd72caf3f 100644
> > --- a/hw/display/virtio-gpu.c
> > +++ b/hw/display/virtio-gpu.c
> > @@ -1191,17 +1191,29 @@ static const VMStateDescription 
> > vmstate_virtio_gpu_scanout = {
> >      },
> >  };
> >
> > +static bool vmstate_before_v2(void *opaque, int version)
> > +{
> > +    return version <= 1;
> > +}
> > +
> >  static const VMStateDescription vmstate_virtio_gpu_scanouts = {
> >      .name = "virtio-gpu-scanouts",
> > -    .version_id = 1,
> > +    .version_id = 2,
> > +    .minimum_version_id = 1,
> >      .fields = (const VMStateField[]) {
> >          VMSTATE_INT32(parent_obj.enable, struct VirtIOGPU),
> >          VMSTATE_UINT32_EQUAL(parent_obj.conf.max_outputs,
> >                               struct VirtIOGPU, NULL),
> > -        VMSTATE_STRUCT_VARRAY_UINT32(parent_obj.scanout, struct VirtIOGPU,
> > -                                     parent_obj.conf.max_outputs, 1,
> > -                                     vmstate_virtio_gpu_scanout,
> > -                                     struct virtio_gpu_scanout),
> > +        VMSTATE_VSTRUCT_TEST_VARRAY_UINT32(parent_obj.scanout, struct 
> > VirtIOGPU,
> > +                                           vmstate_before_v2,
> > +                                           parent_obj.conf.max_outputs, 1,
> > +                                           vmstate_virtio_gpu_scanout,
> > +                                           struct virtio_gpu_scanout, 1),
> > +        VMSTATE_VSTRUCT_TEST_VARRAY_UINT32(parent_obj.scanout, struct 
> > VirtIOGPU,
> > +                                           NULL,
> > +                                           parent_obj.conf.max_outputs, 2,
> > +                                           vmstate_virtio_gpu_scanout,
> > +                                           struct virtio_gpu_scanout, 2),
>
> Personally I really wished struct_version_id never existed..  After these
> years we only have 1 user of it (hw/ipmi/isa_ipmi_kcs.c), and we need to
> keep that working.  I'm wondering whether there's way we can avoid adding
> one more user, and even more complicated..
>
> I think I get the reasoning behind "we define the same thing twice", but
> this is really tricky and definitely needs rich documents, meanwhiel all of
> these seem to rely on so many small details: one set .field_exists
> properly, one leaving it to NULL; also the two versionings used here for
> both parent vmsd, and the struct, and for each entry we need to set
> different versions to different fields..
>
> Would it work if we only make the new fields under control with
> vmstate_before_v2()?  IOW, making all below with
> .field_exists=vmstate_before_v2, so skip below when machine type is old?

The existing VMSTATE_STRUCT_VARRAY_UINT32 would always use the latest
vmstate_virtio_gpu_scanout version_id (2 in master).

The "struct_version_id" solution allows setting the
vmstate_virtio_gpu_scanout version_id to 1 if the parent struct
(vmstate_virtio_gpu_scanouts) is 1, and 2 if the parent is 2.

Since we don't have per VMSD version information on the wire, nested
struct versioning is quite limited and cumbersome. I am not sure it
can be changed without breaking the stream format, and whether it's
worthwhile.


>
>          VMSTATE_UINT32_V(fb.format, struct virtio_gpu_scanout, 2),
>          VMSTATE_UINT32_V(fb.bytes_pp, struct virtio_gpu_scanout, 2),
>          VMSTATE_UINT32_V(fb.width, struct virtio_gpu_scanout, 2),
>          VMSTATE_UINT32_V(fb.height, struct virtio_gpu_scanout, 2),
>          VMSTATE_UINT32_V(fb.stride, struct virtio_gpu_scanout, 2),
>          VMSTATE_UINT32_V(fb.offset, struct virtio_gpu_scanout, 2),
>
> Thanks,
>
> --
> Peter Xu
>
>


--
Marc-André Lureau

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