From: Richard Henderson <richard.hender...@linaro.org> TCG register spill/fill uses tcg_out_ld/st with all types, not necessarily going through INDEX_op_{ld,st}_vec.
Cc: qemu-sta...@nongnu.org Fixes: 16288ded944 ("tcg/loongarch64: Lower basic tcg vec ops to LSX") Resolves: https://gitlab.com/qemu-project/qemu/-/issues/2336 Signed-off-by: Richard Henderson <richard.hender...@linaro.org> Reviewed-by: Song Gao <gaos...@loongson.cn> Tested-by: Song Gao <gaos...@loongson.cn> (cherry picked from commit c9290dfebfdba5c13baa5e1f10e13a1c876b0643) Signed-off-by: Michael Tokarev <m...@tls.msk.ru> diff --git a/tcg/loongarch64/tcg-target.c.inc b/tcg/loongarch64/tcg-target.c.inc index dcf0205458..abdc8b7f4d 100644 --- a/tcg/loongarch64/tcg-target.c.inc +++ b/tcg/loongarch64/tcg-target.c.inc @@ -807,18 +807,88 @@ static void tcg_out_ldst(TCGContext *s, LoongArchInsn opc, TCGReg data, } } -static void tcg_out_ld(TCGContext *s, TCGType type, TCGReg arg, - TCGReg arg1, intptr_t arg2) +static void tcg_out_ld(TCGContext *s, TCGType type, TCGReg dest, + TCGReg base, intptr_t offset) { - bool is_32bit = type == TCG_TYPE_I32; - tcg_out_ldst(s, is_32bit ? OPC_LD_W : OPC_LD_D, arg, arg1, arg2); + switch (type) { + case TCG_TYPE_I32: + if (dest < TCG_REG_V0) { + tcg_out_ldst(s, OPC_LD_W, dest, base, offset); + } else { + tcg_out_dupm_vec(s, TCG_TYPE_I128, MO_32, dest, base, offset); + } + break; + case TCG_TYPE_I64: + if (dest < TCG_REG_V0) { + tcg_out_ldst(s, OPC_LD_D, dest, base, offset); + } else { + tcg_out_dupm_vec(s, TCG_TYPE_I128, MO_64, dest, base, offset); + } + break; + case TCG_TYPE_V128: + if (-0x800 <= offset && offset <= 0x7ff) { + tcg_out_opc_vld(s, dest, base, offset); + } else { + tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_TMP0, offset); + tcg_out_opc_vldx(s, dest, base, TCG_REG_TMP0); + } + break; + default: + g_assert_not_reached(); + } } -static void tcg_out_st(TCGContext *s, TCGType type, TCGReg arg, - TCGReg arg1, intptr_t arg2) +static void tcg_out_st(TCGContext *s, TCGType type, TCGReg src, + TCGReg base, intptr_t offset) { - bool is_32bit = type == TCG_TYPE_I32; - tcg_out_ldst(s, is_32bit ? OPC_ST_W : OPC_ST_D, arg, arg1, arg2); + switch (type) { + case TCG_TYPE_I32: + if (src < TCG_REG_V0) { + tcg_out_ldst(s, OPC_ST_W, src, base, offset); + } else { + /* TODO: Could use fst_s, fstx_s */ + if (offset < -0x100 || offset > 0xff || (offset & 3)) { + if (-0x800 <= offset && offset <= 0x7ff) { + tcg_out_opc_addi_d(s, TCG_REG_TMP0, base, offset); + } else { + tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_TMP0, offset); + tcg_out_opc_add_d(s, TCG_REG_TMP0, TCG_REG_TMP0, base); + } + base = TCG_REG_TMP0; + offset = 0; + } + tcg_out_opc_vstelm_w(s, src, base, offset, 0); + } + break; + case TCG_TYPE_I64: + if (src < TCG_REG_V0) { + tcg_out_ldst(s, OPC_ST_D, src, base, offset); + } else { + /* TODO: Could use fst_d, fstx_d */ + if (offset < -0x100 || offset > 0xff || (offset & 7)) { + if (-0x800 <= offset && offset <= 0x7ff) { + tcg_out_opc_addi_d(s, TCG_REG_TMP0, base, offset); + } else { + tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_TMP0, offset); + tcg_out_opc_add_d(s, TCG_REG_TMP0, TCG_REG_TMP0, base); + } + base = TCG_REG_TMP0; + offset = 0; + } + tcg_out_opc_vstelm_d(s, src, base, offset, 0); + } + break; + case TCG_TYPE_V128: + if (-0x800 <= offset && offset <= 0x7ff) { + tcg_out_opc_vst(s, src, base, offset); + } else { + tcg_out_movi(s, TCG_TYPE_PTR, TCG_REG_TMP0, offset); + tcg_out_opc_vstx(s, src, base, TCG_REG_TMP0); + } + break; + default: + g_assert_not_reached(); + } } static bool tcg_out_sti(TCGContext *s, TCGType type, TCGArg val, @@ -1739,7 +1809,6 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc, { TCGType type = vecl + TCG_TYPE_V64; TCGArg a0, a1, a2, a3; - TCGReg temp = TCG_REG_TMP0; TCGReg temp_vec = TCG_VEC_TMP0; static const LoongArchInsn cmp_vec_insn[16][4] = { @@ -1819,22 +1888,10 @@ static void tcg_out_vec_op(TCGContext *s, TCGOpcode opc, switch (opc) { case INDEX_op_st_vec: - /* Try to fit vst imm */ - if (-0x800 <= a2 && a2 <= 0x7ff) { - tcg_out_opc_vst(s, a0, a1, a2); - } else { - tcg_out_movi(s, TCG_TYPE_I64, temp, a2); - tcg_out_opc_vstx(s, a0, a1, temp); - } + tcg_out_st(s, type, a0, a1, a2); break; case INDEX_op_ld_vec: - /* Try to fit vld imm */ - if (-0x800 <= a2 && a2 <= 0x7ff) { - tcg_out_opc_vld(s, a0, a1, a2); - } else { - tcg_out_movi(s, TCG_TYPE_I64, temp, a2); - tcg_out_opc_vldx(s, a0, a1, temp); - } + tcg_out_ld(s, type, a0, a1, a2); break; case INDEX_op_and_vec: tcg_out_opc_vand_v(s, a0, a1, a2); -- 2.39.2