On 2024/06/03 14:26, Dmitry Osipenko wrote:
On 6/2/24 08:34, Akihiko Odaki wrote:
+typedef enum {
+    RS_START,       /* starting state */
+    RS_INIT_FAILED, /* failed initialisation */

Is the distinction between RS_START and RS_INIT_FAILED really necessary?

The state stays in RS_INIT_FAILED once was failed until virtio-gpu is
reset, re-initializing virglrenderer isn't allowed in this state.

Can you elaborate more? Why isn't re-initializing allowed?

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