On 1/28/25 05:50, Peter Maydell wrote:
We removed the old table-based decoder in favour of decodetree, but
we left a couple of typedefs that are now unused; delete them.

Signed-off-by: Peter Maydell <[email protected]>
---
  target/arm/tcg/translate-a64.c | 11 -----------
  1 file changed, 11 deletions(-)

Oops.

Reviewed-by: Richard Henderson <[email protected]>


r~


diff --git a/target/arm/tcg/translate-a64.c b/target/arm/tcg/translate-a64.c
index bd814849c19..155169aeafd 100644
--- a/target/arm/tcg/translate-a64.c
+++ b/target/arm/tcg/translate-a64.c
@@ -75,17 +75,6 @@ static int scale_by_log2_tag_granule(DisasContext *s, int x)
  #include "decode-sme-fa64.c.inc"
  #include "decode-a64.c.inc"
-/* Table based decoder typedefs - used when the relevant bits for decode
- * are too awkwardly scattered across the instruction (eg SIMD).
- */
-typedef void AArch64DecodeFn(DisasContext *s, uint32_t insn);
-
-typedef struct AArch64DecodeTable {
-    uint32_t pattern;
-    uint32_t mask;
-    AArch64DecodeFn *disas_fn;
-} AArch64DecodeTable;
-
  /* initialize TCG globals.  */
  void a64_translate_init(void)
  {


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