Properly destroy virgl resources on virtio-gpu reset to not leak resources
on a hot reboot of a VM.
Suggested-by: Akihiko Odaki <[email protected]>
Signed-off-by: Dmitry Osipenko <[email protected]>
---
hw/display/virtio-gpu-gl.c | 6 ++-
hw/display/virtio-gpu-virgl.c | 87 ++++++++++++++++++++++++++--------
include/hw/virtio/virtio-gpu.h | 5 +-
3 files changed, 75 insertions(+), 23 deletions(-)
diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
index b640900fc6f1..bf3fd75e9e6b 100644
--- a/hw/display/virtio-gpu-gl.c
+++ b/hw/display/virtio-gpu-gl.c
@@ -72,7 +72,10 @@ static void virtio_gpu_gl_handle_ctrl(VirtIODevice *vdev,
VirtQueue *vq)
switch (gl->renderer_state) {
case RS_RESET:
- virtio_gpu_virgl_reset(g);
+ if (virtio_gpu_virgl_reset(g)) {
+ gl->renderer_state = RS_INIT_FAILED;
+ return;
+ }
/* fallthrough */
case RS_START:
if (virtio_gpu_virgl_init(g)) {
@@ -201,6 +204,7 @@ static void virtio_gpu_gl_class_init(ObjectClass *klass,
const void *data)
vgc->process_cmd = virtio_gpu_virgl_process_cmd;
vgc->update_cursor_data = virtio_gpu_gl_update_cursor_data;
+ vgc->resource_destroy = virtio_gpu_virgl_resource_destroy;
vdc->realize = virtio_gpu_gl_device_realize;
vdc->unrealize = virtio_gpu_gl_device_unrealize;
vdc->reset = virtio_gpu_gl_reset;
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index 6a2aac0b6e5c..60d8fbf0445c 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -304,14 +304,46 @@ static void virgl_cmd_create_resource_3d(VirtIOGPU *g,
virgl_renderer_resource_create(&args, NULL, 0);
}
+static int
+virtio_gpu_virgl_resource_unref(VirtIOGPU *g,
+ struct virtio_gpu_virgl_resource *res,
+ bool *cmd_suspended)
+{
+ struct iovec *res_iovs = NULL;
+ int num_iovs = 0;
+#if VIRGL_VERSION_MAJOR >= 1
+ int ret;
+
+ ret = virtio_gpu_virgl_unmap_resource_blob(g, res, cmd_suspended);
+ if (ret) {
+ return ret;
+ }
+ if (*cmd_suspended) {
+ return 0;
+ }
+#endif
+
+ virgl_renderer_resource_detach_iov(res->base.resource_id,
+ &res_iovs,
+ &num_iovs);
+ if (res_iovs != NULL && num_iovs != 0) {
+ virtio_gpu_cleanup_mapping_iov(g, res_iovs, num_iovs);
+ }
+ virgl_renderer_resource_unref(res->base.resource_id);
+
+ QTAILQ_REMOVE(&g->reslist, &res->base, next);
+
+ g_free(res);
+
+ return 0;
+}
+
static void virgl_cmd_resource_unref(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd,
bool *cmd_suspended)
{
struct virtio_gpu_resource_unref unref;
struct virtio_gpu_virgl_resource *res;
- struct iovec *res_iovs = NULL;
- int num_iovs = 0;
VIRTIO_GPU_FILL_CMD(unref);
trace_virtio_gpu_cmd_res_unref(unref.resource_id);
@@ -324,27 +356,21 @@ static void virgl_cmd_resource_unref(VirtIOGPU *g,
return;
}
-#if VIRGL_VERSION_MAJOR >= 1
- if (virtio_gpu_virgl_unmap_resource_blob(g, res, cmd_suspended)) {
- cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
- return;
- }
- if (*cmd_suspended) {
- return;
- }
-#endif
+ virtio_gpu_virgl_resource_unref(g, res, cmd_suspended);
+}
- virgl_renderer_resource_detach_iov(unref.resource_id,
- &res_iovs,
- &num_iovs);
- if (res_iovs != NULL && num_iovs != 0) {
- virtio_gpu_cleanup_mapping_iov(g, res_iovs, num_iovs);
- }
- virgl_renderer_resource_unref(unref.resource_id);
+void virtio_gpu_virgl_resource_destroy(VirtIOGPU *g,
+ struct virtio_gpu_simple_resource *base,
+ Error **errp)
+{
+ struct virtio_gpu_virgl_resource *res;
+ bool suspended = false;
- QTAILQ_REMOVE(&g->reslist, &res->base, next);
+ res = container_of(base, struct virtio_gpu_virgl_resource, base);
- g_free(res);
+ if (virtio_gpu_virgl_resource_unref(g, res, &suspended)) {
+ error_setg(errp, "failed to destroy virgl resource");
+ }
}
static void virgl_cmd_context_create(VirtIOGPU *g,
@@ -1273,11 +1299,30 @@ void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g)
}
}
-void virtio_gpu_virgl_reset(VirtIOGPU *g)
+int virtio_gpu_virgl_reset(VirtIOGPU *g)
{
+ struct virtio_gpu_simple_resource *res, *tmp;
+
+ /*
+ * Virglrender doesn't support context restoring. VirtIO-GPU
+ * state shall not be reset at runtime. Virgl blob resource
+ * unmapping can be deferred on unref, ensure that destruction
+ * is completed.
+ */
+ QTAILQ_FOREACH_SAFE(res, &g->reslist, next, tmp) {
+ virtio_gpu_virgl_resource_destroy(g, res, NULL);
+ }
+
+ if (!QTAILQ_EMPTY(&g->reslist)) {
+ error_report("%s: failed to reset virgl resources", __func__);
+ return -EBUSY;