Use the wrapper struct, not the C one. Signed-off-by: Paolo Bonzini <[email protected]> --- rust/bql/src/cell.rs | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/rust/bql/src/cell.rs b/rust/bql/src/cell.rs index 8ade7db629c..f4bfa697d32 100644 --- a/rust/bql/src/cell.rs +++ b/rust/bql/src/cell.rs @@ -41,10 +41,11 @@ //! this rule is not flexible enough. Sometimes it is required to have multiple //! references to an object and yet mutate it. In particular, QEMU objects //! usually have their pointer shared with the "outside world very early in -//! their lifetime", for example when they create their -//! [`MemoryRegion`s](crate::bindings::MemoryRegion). Therefore, individual -//! parts of a device must be made mutable in a controlled manner; this module -//! provides the tools to do so. +//! their lifetime", for example when they create their [`MemoryRegion`s]. +//! Therefore, individual parts of a device must be made mutable in a +//! controlled manner; this module provides the tools to do so. +//! +//! [`MemoryRegion`s]: ../../system/memory/struct.MemoryRegion.html //! //! ## Cell types //! -- 2.52.0
