On 2026/01/13 7:52, Dmitry Osipenko wrote:
Allow virtio_gpu_virgl_unmap_resource_blob() to be invoked while async
unmapping is in progress. Do it in preparation to improvement of virtio-gpu
resetting that will require this change.

Suggested-by: Akihiko Odaki <[email protected]>
Signed-off-by: Dmitry Osipenko <[email protected]>
---
  hw/display/trace-events       |  2 +-
  hw/display/virtio-gpu-virgl.c | 28 +++++++++++++++++++++++-----
  2 files changed, 24 insertions(+), 6 deletions(-)

diff --git a/hw/display/trace-events b/hw/display/trace-events
index e323a82cff24..4bfc457fbac1 100644
--- a/hw/display/trace-events
+++ b/hw/display/trace-events
@@ -39,7 +39,7 @@ virtio_gpu_cmd_res_create_2d(uint32_t res, uint32_t fmt, 
uint32_t w, uint32_t h)
  virtio_gpu_cmd_res_create_3d(uint32_t res, uint32_t fmt, uint32_t w, uint32_t h, 
uint32_t d) "res 0x%x, fmt 0x%x, w %d, h %d, d %d"
  virtio_gpu_cmd_res_create_blob(uint32_t res, uint64_t size) "res 0x%x, size 
%" PRId64
  virtio_gpu_cmd_res_map_blob(uint32_t res, void *vmr, void *mr) "res 0x%x, vmr %p, 
mr %p"
-virtio_gpu_cmd_res_unmap_blob(uint32_t res, void *mr, bool finish_unmapping) "res 
0x%x, mr %p, finish_unmapping %d"
+virtio_gpu_cmd_res_unmap_blob(uint32_t res, void *mr, int mapping_state) "res 0x%x, 
mr %p, mapping_state %d"
  virtio_gpu_cmd_res_unref(uint32_t res) "res 0x%x"
  virtio_gpu_cmd_res_back_attach(uint32_t res) "res 0x%x"
  virtio_gpu_cmd_res_back_detach(uint32_t res) "res 0x%x"
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index 6a2aac0b6e5c..342e93728df0 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -68,10 +68,16 @@ virgl_get_egl_display(G_GNUC_UNUSED void *cookie)
  #endif
#if VIRGL_VERSION_MAJOR >= 1
+enum virtio_gpu_virgl_hostmem_region_mapping_state {
+    VIRTIO_GPU_MR_MAPPED,
+    VIRTIO_GPU_MR_UNMAP_STARTED,
+    VIRTIO_GPU_MR_UNMAP_COMPLETED,
+};
+
  struct virtio_gpu_virgl_hostmem_region {
      MemoryRegion mr;
      struct VirtIOGPU *g;
-    bool finish_unmapping;
+    enum virtio_gpu_virgl_hostmem_region_mapping_state mapping_state;
  };
static struct virtio_gpu_virgl_hostmem_region *
@@ -95,7 +101,7 @@ static void virtio_gpu_virgl_hostmem_region_free(void *obj)
      VirtIOGPUGL *gl;
vmr = to_hostmem_region(mr);
-    vmr->finish_unmapping = true;
+    vmr->mapping_state = VIRTIO_GPU_MR_UNMAP_COMPLETED;
b = VIRTIO_GPU_BASE(vmr->g);
      b->renderer_blocked--;
@@ -135,6 +141,7 @@ virtio_gpu_virgl_map_resource_blob(VirtIOGPU *g,
vmr = g_new0(struct virtio_gpu_virgl_hostmem_region, 1);
      vmr->g = g;
+    vmr->mapping_state = VIRTIO_GPU_MR_MAPPED;
mr = &vmr->mr;
      memory_region_init_ram_ptr(mr, OBJECT(mr), "blob", size, data);
@@ -171,7 +178,8 @@ virtio_gpu_virgl_unmap_resource_blob(VirtIOGPU *g,
vmr = to_hostmem_region(res->mr); - trace_virtio_gpu_cmd_res_unmap_blob(res->base.resource_id, mr, vmr->finish_unmapping);
+    trace_virtio_gpu_cmd_res_unmap_blob(res->base.resource_id, mr,
+                                        vmr->mapping_state);
/*
       * Perform async unmapping in 3 steps:
@@ -182,7 +190,8 @@ virtio_gpu_virgl_unmap_resource_blob(VirtIOGPU *g,
       *    asynchronously by virtio_gpu_virgl_hostmem_region_free().
       * 3. Finish the unmapping with final virgl_renderer_resource_unmap().
       */
-    if (vmr->finish_unmapping) {
+    switch (vmr->mapping_state) {
+    case VIRTIO_GPU_MR_UNMAP_COMPLETED:
          res->mr = NULL;
          g_free(vmr);
@@ -193,15 +202,24 @@ virtio_gpu_virgl_unmap_resource_blob(VirtIOGPU *g,
                            __func__, strerror(-ret));
              return ret;
          }
-    } else {
+        break;
+
+    case VIRTIO_GPU_MR_MAPPED:
          *cmd_suspended = true;
/* render will be unblocked once MR is freed */
          b->renderer_blocked++;
+ vmr->mapping_state = VIRTIO_GPU_MR_UNMAP_STARTED;
+
          /* memory region owns self res->mr object and frees it by itself */
          memory_region_del_subregion(&b->hostmem, mr);
          object_unparent(OBJECT(mr));
+        break;

I suggest:

- Put vmr->mapping_state = VIRTIO_GPU_MR_UNMAP_STARTED; here
- Remove *cmd_suspended = true for VIRTIO_GPU_MR_MAPPED.
- Let it fall through.

This way, it is clear that we need to execute *cmd_suspended = true because the state is now VIRTIO_GPU_MR_UNMAP_STARTED, and we can save on line by not having a duplicate *cmd_suspended = true.

+
+    case VIRTIO_GPU_MR_UNMAP_STARTED:
+        *cmd_suspended = true;
+        break;
      }
return 0;


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