Event would be ignored if ps2 queue is full, this patch added a warning in ignore path.
Signed-off-by: Amos Kong <ak...@redhat.com> --- hw/ps2.c | 4 +++- 1 files changed, 3 insertions(+), 1 deletions(-) diff --git a/hw/ps2.c b/hw/ps2.c index f93cd24..799c36b 100644 --- a/hw/ps2.c +++ b/hw/ps2.c @@ -137,8 +137,10 @@ void ps2_queue(void *opaque, int b) PS2State *s = (PS2State *)opaque; PS2Queue *q = &s->queue; - if (q->count >= PS2_QUEUE_SIZE) + if (q->count >= PS2_QUEUE_SIZE) { + fprintf(stderr, "ps2: warning: event queue full\n"); return; + } q->data[q->wptr] = b; if (++q->wptr == PS2_QUEUE_SIZE) q->wptr = 0; -- 1.7.1