On 5/4/26 14:30, Marc-André Lureau wrote:
> The replay iteration logic has been moved into the RamDiscardManager,
> which now iterates at source granularity using is_populated(). The
> source-level replay_populated/replay_discarded methods and their
> helpers are no longer called.
> 
> Remove the now-dead replay methods, the VirtIOMEMReplayData struct,
> the virtio_mem_for_each_plugged/unplugged_section() helpers (only used
> by the replay methods), and the virtio_mem_section_cb typedef.
> 
> Signed-off-by: Marc-AndrĂ© Lureau <[email protected]>
> ---

As raised, I wonder what the cost of that will be for large (e.g., 1 TiB?) 
devices.

Time will tell whether you'll have to fix a regression :P

Acked-by: David Hildenbrand <[email protected]>

-- 
Cheers,

David

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