Fire CONSOLE_ADDED at the end of graphic_console_init() and
CONSOLE_REMOVED at the start of graphic_console_close(), so display
backends can react to console hotplug/unplug events.

REMOVED fires before the device link is cleared and before the
placeholder surface swap, so handlers can unregister their DCL while
the console is still in a known state.

Signed-off-by: Marc-André Lureau <[email protected]>
---
 ui/console.c | 2 ++
 1 file changed, 2 insertions(+)

diff --git a/ui/console.c b/ui/console.c
index 76851bc129d..975eaf15706 100644
--- a/ui/console.c
+++ b/ui/console.c
@@ -1142,6 +1142,7 @@ QemuConsole *qemu_graphic_console_create(DeviceState 
*dev, uint32_t head,
 
     surface = qemu_create_placeholder_surface(width, height, noinit);
     qemu_console_set_surface(s, surface);
+    qemu_console_notify(QEMU_CONSOLE_ADDED, s);
     return s;
 }
 
@@ -1158,6 +1159,7 @@ void qemu_graphic_console_close(QemuConsole *con)
     int height = qemu_console_get_height(con, 480);
 
     trace_console_gfx_close(con->index);
+    qemu_console_notify(QEMU_CONSOLE_REMOVED, con);
     object_property_set_link(OBJECT(con), "device", NULL, &error_abort);
     qemu_graphic_console_set_hwops(con, &unused_ops, NULL);
     timer_del(con->ui_timer);

-- 
2.54.0


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