On 10/6/26 12:56, Marc-André Lureau wrote:
Track the input handled state, and dispose it on unrealize.

Also free some allocated fields during unrealize.

Signed-off-by: Marc-André Lureau <[email protected]>
---
  include/hw/input/stellaris_gamepad.h |  2 ++
  hw/input/stellaris_gamepad.c         | 12 +++++++++++-
  2 files changed, 13 insertions(+), 1 deletion(-)

I'd rather a preliminary patch adding stellaris_gamepad_unrealize()
to free the current leaks.

Reviewed-by: Philippe Mathieu-Daudé <[email protected]>

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