Hi, This patch adds a single plugin, contrib/plugins/dlcall.c (~250 lines, no changes to QEMU core), that lets a linux-user guest call functions in the host's native shared libraries instead of emulating them.
It is the natural next step on top of the vCPU syscall-filter callback that I contributed and that was merged earlier: https://lore.kernel.org/qemu-devel/[email protected]/ Why bother? Because it turns slow, instruction-by-instruction emulation of a library into a native host call. Some results, all on completely unmodified guest binaries: * minizip (the stock zlib utility) compresses several times faster, because the actual deflate runs natively on the host instead of being translated. * Real OpenGL/Vulkan games run under qemu-user: SuperTuxKart and Hollow Knight are playable, with their graphics calls going straight to the host GPU. How it works ============ The guest makes a system call with a reserved number (4096 by default) that no real Linux ABI uses. Its first argument selects a pass-through operation, and the rest carry operands: syscall(4096, op, arg1, arg2, ...) | | \............ operands (pointers / values) | \................. which pass-through operation \....................... the reserved "magic" number The plugin registers a vCPU syscall filter: before QEMU forwards a syscall to the host kernel, the filter runs, sees 4096, performs the operation on the host, writes the result back, and tells QEMU the syscall is consumed, so the real kernel never sees it. The whole interface is just a handful of primitives: * query a host attribute * dlopen / dlclose a host shared library * dlsym a symbol, and read the last dlerror * invoke a resolved host function with a void(void *, void *) signature That is all the plugin does. It knows nothing about zlib, X11 or OpenGL, or about any library's calling convention. The same machinery also runs in reverse: when a host function needs to call back into the guest (a qsort comparator, an allocator, a GUI or game callback), control re-enters the guest to run the callback and then resumes the suspended host call. This reentry is what lets stateful, callback-driven APIs work, not just leaf functions. Why the plugin belongs in QEMU, and the rest does not ===================================================== Only the plugin lives in the tree. Everything else is ordinary userspace: --- userspace (out of tree, not tied to any DBT) ------------- guest: unmodified program -> guest runtime + thunk libs -------------------------------------------------------------- | syscall(4096, op, args) (only crossing point) v === inside QEMU: THIS PATCH, ~250 lines ====================== dlcall plugin: dlopen / dlsym / invoke a host fn ============================================================== | v --- userspace (out of tree) ---------------------------------- host: host runtime + thunk libs -> real libz / libGL ... -------------------------------------------------------------- The split is deliberate, and it is why only this one file is proposed for the tree: * This plugin defines the most general interaction interface for native pass-through: the magic-syscall ABI between an emulated guest and its emulator. That contract is what every pass-through implementation builds on, so it belongs in a stable, shared place. * It is also the only piece that is inherently QEMU-specific: it plugs into QEMU's syscall-filter hook and runs inside the QEMU process. The argument marshalling, calling conventions, callbacks/reentry and per-library coverage are not tied to any particular DBT and behave as ordinary userspace, so they should stay out of tree rather than couple QEMU to them. Background: we presented this approach at KVM Forum 2025, "Lorelei: Enable QEMU to Leverage Native Shared Libraries": https://www.youtube.com/watch?v=_jioQFm7wyU The userspace side ================== A fair point on v3 was that, on its own, the plugin is only half of an interface: useful only if the other half (the guest/host runtimes and the per-library thunks) is public and specified, rather than a private demo. That half is now available as a standalone, documented, CI-tested project, Lorelei: https://github.com/rover2024/lorelei Lorelei provides the guest and host runtimes and a Thunk Library Compiler (TLC, built on Clang LibTooling) that reads a library's headers and generates the guest and host thunks automatically, including the awkward cases of function-pointer callbacks and variadic functions. It has CI for x86_64, arm64 and riscv64 hosts, and the devkit is exercised end to end on Ubuntu, Debian, Fedora and Arch. Lorelei and its thunk libraries are MIT-licensed. Adding a thunk is deliberately little work, and needs nothing but a release. Lorelei's releases ship a prebuilt toolchain (a "devkit"); after unpacking one, a single command reads a library and its headers and generates both the guest and host thunks, with no per-function code, no manifest and no build system to drive: devkit/bin/LoreMakeThunk.py --name z --lib libz.so.1 --header zlib.h -o thunks Two runnable examples come with Lorelei, each with a Makefile that does exactly this and runs the example under the plugin in one step: * hello, a minimal one-function library: https://github.com/rover2024/lorelei/tree/main/examples/hello * demo, variadic functions and a callback that reenters the guest: https://github.com/rover2024/lorelei/tree/main/examples/demo If you do not have qemu or an x86_64 rootfs on hand, the project also ships a small Docker setup that builds qemu and runs the examples for you, so a single command reproduces the whole flow. Because the plugin is not upstream yet, Lorelei currently builds and tests against the QEMU fork that carries it. Its releases ship prebuilt guest and host thunk trees for x86_64, aarch64 and riscv64 hosts, so trying it out does not require building from source: https://github.com/rover2024/lorelei/releases The plugin stays deliberately minimal and prescribes nothing about how thunking is done. Lorelei is one reference implementation of the userspace side. Any toolchain, or another instrumentation framework, can implement the same dlcall interface. A from-scratch walkthrough of the bare mechanism, with the minizip and OpenGL/X11 examples above, is also available here: https://github.com/rover2024/qemu-passthrough-test It is fully opt-in (loaded with -plugin) and targets linux-user, where the guest and host already share a trust domain. The test cases use x86_64 guests and run on x86_64, arm64 and riscv64 Linux hosts. Feedback on the plugin and on the pass-through approach is welcome. Changes since v10: Documentation only, no change to the plugin. Updated the docs/about/emulation.rst walkthrough to the current Lorelei userspace: * The example now runs the x86_64 guest on an aarch64 host, showing the cross-architecture case rather than x86_64-on-x86_64. * The thunk run no longer sets a LORELEI_THUNK_PATH variable: a guest thunk now records where its host thunk is, so discovery needs only LD_LIBRARY_PATH and the guest thunk directory is a flat thunks/<arch>. * The devkit download resolves the release asset for the host arch, whose name carries the version. * The hello library prints a plain sentence rather than a terse debug line. Changes since v9: Documentation only, no change to the plugin. Polished the docs/about/emulation.rst walkthrough for clarity: tightened the LD_LIBRARY_PATH explanation, named the directory-tree listing, and trimmed a couple of redundant phrasings. Changes since v8: Following Pierrick Bouvier's v8 request, the guest program in the docs/about/emulation.rst example no longer links with an rpath. It carries no rpath at all, so which libhello.so it loads is chosen entirely by LD_LIBRARY_PATH at run time: the baseline run puts the guest build there, and the thunk run puts the generated guest thunk there in its place. The plugin code is unchanged. Changes since v7: Reworked the docs/about/emulation.rst example into a complete, self-contained walkthrough, following Pierrick Bouvier's v7 review: * Included the full source files and the exact compiler commands for the two libraries and the guest program, runnable end to end. * The example now shows the thunk as a drop-in: the same unmodified guest program prints "from guest" with its own library, and "from host" once the generated guest thunk is placed ahead of it on LD_LIBRARY_PATH. The plugin code is unchanged. Changes since v6: Addressing Pierrick Bouvier's v6 request that trying the userspace side need only the release, with no second repository to clone: * The thunk generator now ships inside the devkit that Lorelei's releases provide, as bin/LoreMakeThunk.py. After unpacking a devkit, a single command reads a library and its headers and generates both the guest and host thunks, producing all the boilerplate itself. It takes plain command-line arguments, with no manifest or config file and no cmake/make/git behind it, so the whole flow is: download a devkit, run one command, run the guest under the plugin. * docs/about/emulation.rst: rewrote the hello walkthrough to that flow (download a devkit, one LoreMakeThunk command, run under the plugin) and pointed the example links at the lorelei repository, where the examples now live. The plugin code is unchanged. Changes since v5: Following a discussion with Pierrick Bouvier on making the userspace side easy to try, this version focuses on that. * docs/about/emulation.rst: expanded the example into a runnable hello walkthrough (the wrapped one-function library and its thunk manifest) and added links to the two example directories, hello and demo. Each example comes with a Makefile that builds the thunk and runs it under the plugin in one command, plus a small Docker setup for hosts without qemu or an x86_64 rootfs. Also reframed the section as a dynamic linking function call interception mechanism (tracing/auditing as further uses, acceleration as one use) and renamed it to "Dynamic Linking Call". * The plugin header now names it "dlcall (Dynamic Linking Call)" and refers to Lorelei as one end-to-end userspace implementation. The plugin code is otherwise unchanged. Changes since v4: * Added a documentation patch for docs/about/emulation.rst (Pierrick Bouvier): what the plugin does, its trusted-guests and guest_base == 0 constraints, how to load it, and a minimal example, with a pointer to Lorelei. * The plugin's header comment now points to Lorelei as one userspace implementation. The plugin code is otherwise unchanged. Changes since v3: * Lorelei, the userspace toolchain that implements this interface, is now a public, documented, CI-tested project, with a Thunk Library Compiler that generates the guest/host thunks automatically. This addresses the v3 feedback that the interface needs a public implementation behind it. The plugin code itself is unchanged. Changes since v2: * Dropped the RFC tag. The approach was positively received on v2. * Rebased on master and adjusted the syscall-filter callback to its updated signature (int64_t sysret, added userdata, dropped the plugin id argument). Changes since v1: * Renamed the plugin from "passthrough" to "dlcall" (Pierrick Bouvier). The old name was too generic. The name "dlcall" reflects what the plugin actually does (dlopen/dlsym a host symbol and call it) and avoids confusion with QEMU's existing plugin hostcall concept (QEMU_PLUGIN_*_HOSTCALL). * Made the magic syscall number configurable at load time via the "syscall_num=N" argument, defaulting to 4096 and rejecting values low enough to clash with a real syscall (Pierrick Bouvier). v1: https://lore.kernel.org/qemu-devel/[email protected]/ v2: https://lore.kernel.org/qemu-devel/[email protected]/ v3: https://lore.kernel.org/qemu-devel/[email protected]/ v4: https://lore.kernel.org/qemu-devel/[email protected]/ v5: https://lore.kernel.org/qemu-devel/[email protected]/ v6: https://lore.kernel.org/qemu-devel/[email protected]/ v7: https://lore.kernel.org/qemu-devel/[email protected]/ v8: https://lore.kernel.org/qemu-devel/[email protected]/ v9: https://lore.kernel.org/qemu-devel/[email protected]/ v10: https://lore.kernel.org/qemu-devel/[email protected]/ Thanks, Ziyang Zhang Ziyang Zhang (2): contrib/plugins: add a minimal dlcall plugin docs/about/emulation: document the dlcall plugin contrib/plugins/dlcall.c | 248 ++++++++++++++++++++++++++++++++++++ contrib/plugins/meson.build | 5 + docs/about/emulation.rst | 156 +++++++++++++++++++++++ 3 files changed, 409 insertions(+) create mode 100644 contrib/plugins/dlcall.c -- 2.34.1
