On 2026/07/19 16:33, Michael Tokarev wrote:
[Resending with the correct email of Akihiko Odaki, please excuse the duplicate]

On 7/17/26 14:52, Marc-André Lureau wrote:

Various UI/security-related fixes for 11.1

----------------------------------------------------------------
Akihiko Odaki (3):
       ui/gtk: Narrow DMA-BUF critical section
       hw/display/virtio-gpu: reject strides exceeding INT_MAX
       hw/display/virtio-gpu: Check pixman_image_create_bits() results

Marc-André Lureau (12):
       i386/tdx: fix uninitialized variable warning in tdx_check_features
       ui/vnc: fix OOB write in vnc_refresh_lossy_rect
       ui/vnc: validate color shifts in SetPixelFormat
       ui/vnc: use RFB wire types for client message handlers
       ui/input-barrier: fix off-by-one in keycode bounds check
       ui/vnc: fix out-of-bounds write in lossy refresh dirty marking
       ui/vnc: validate SetPixelFormat field ranges
       hw/display/virtio-gpu: fix dmabuf_fd leak on remap failure
       hw/display/qxl: fix TOCTOU in cursor chunk data_size handling
       hw/display/virtio-gpu: validate stride against width on scanout
       hw/display/virtio-gpu: cap submit_3d command buffer allocation
       hw/display/virtio-gpu: handle migration iov allocation failure

Hi!

Hi Michael, Marc-André,


Is there anything in there which should *not* go
to the stable qemu series?
(besides fixes for code which is not in releases, if any)

It feels like everything in this pullreq should be picked up
for qemu-stable.

The hw/display/virtio-gpu patches are generally good for stable, with one exception:

"hw/display/virtio-gpu: validate stride against width on scanout"

This patch doesn't account for the late feedback I sent here:
https://lore.kernel.org/qemu-devel/[email protected]/

Marc-André: My apologies for the timing, but please check the linked thread.

Michael: You may holding off on that specific patch for qemu-stable until we clear up that edge case, but at least it's not harmful. I think my patches and the other virtio-gpu patches are ready.

Regards,
Akihiko Odaki

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