HBitmaps provide an array of bits. The bits are stored as usual in an array of unsigned longs, but HBitmap is also optimized to provide fast iteration over set bits; going from one bit to the next is O(logB n) worst case, with B = sizeof(long) * CHAR_BIT: the result is low enough that the number of levels is in fact fixed.
In order to do this, it stacks multiple bitmaps with progressively coarser granularity; in all levels except the last, bit N is set iff the N-th unsigned long is nonzero in the immediately next level. When iteration completes on the last level it can examine the 2nd-last level to quickly skip entire words, and even do so recursively to skip blocks of 64 words or powers thereof (32 on 32-bit machines). Given an index in the bitmap, it can be split in group of bits like this (for the 64-bit case): bits 0-57 => word in the last bitmap | bits 58-63 => bit in the word bits 0-51 => word in the 2nd-last bitmap | bits 52-57 => bit in the word bits 0-45 => word in the 3rd-last bitmap | bits 46-51 => bit in the word So it is easy to move up simply by shifting the index right by log2(BITS_PER_LONG) bits. To move down, you shift the index left similarly, and add the word index within the group. Iteration uses ffs (find first set bit) to find the next word to examine; this operation can be done in constant time in most current architectures. Setting or clearing a range of m bits on all levels, the work to perform is O(m + m/W + m/W^2 + ...), which is O(m) like on a regular bitmap. When iterating on a bitmap, each bit (on any level) is only visited once. Hence, the total cost of visiting a bitmap with m bits in it is the number of bits that are set in all bitmaps. Unless the bitmap is extremely sparse, this is also O(m + m/W + m/W^2 + ...), so the amortized cost of advancing from one bit to the next is usually constant. Signed-off-by: Paolo Bonzini <pbonz...@redhat.com> --- hbitmap.c | 394 ++++++++++++++++++++++++++++++++++++++++++++++++++ hbitmap.h | 51 +++++++ tests/Makefile | 2 + tests/test-hbitmap.c | 384 ++++++++++++++++++++++++++++++++++++++++++++++++ trace-events | 5 + 5 files changed, 836 insertions(+) create mode 100644 hbitmap.c create mode 100644 hbitmap.h create mode 100644 tests/test-hbitmap.c diff --git a/hbitmap.c b/hbitmap.c new file mode 100644 index 0000000..cf14751 --- /dev/null +++ b/hbitmap.c @@ -0,0 +1,394 @@ +/* + * Hierarchical Bitmap Data Type + * + * Copyright Red Hat, Inc., 2012 + * + * Author: Paolo Bonzini <pbonz...@redhat.com> + * + * This work is licensed under the terms of the GNU GPL, version 2 or + * later. See the COPYING file in the top-level directory. + */ + +#include "osdep.h" +#include "hbitmap.h" +#include "host-utils.h" +#include "trace.h" +#include <string.h> +#include <glib.h> +#include <assert.h> + +/* HBitmaps provides an array of bits. The bits are stored as usual in an + * array of unsigned longs, but HBitmap is also optimized to provide fast + * iteration over set bits; going from one bit to the next is O(logB n) + * worst case, with B = sizeof(long) * CHAR_BIT: the result is low enough + * that the number of levels is in fact fixed. + * + * In order to do this, it stacks multiple bitmaps with progressively coarser + * granularity; in all levels except the last, bit N is set iff the N-th + * unsigned long is nonzero in the immediately next level. When iteration + * completes on the last level it can examine the 2nd-last level to quickly + * skip entire words, and even do so recursively to skip blocks of 64 words or + * powers thereof (32 on 32-bit machines). + * + * Given an index in the bitmap, it can be split in group of bits like + * this (for the 64-bit case): + * + * bits 0-57 => word in the last bitmap | bits 58-63 => bit in the word + * bits 0-51 => word in the 2nd-last bitmap | bits 52-57 => bit in the word + * bits 0-45 => word in the 3rd-last bitmap | bits 46-51 => bit in the word + * + * So it is easy to move up simply by shifting the index right by + * log2(BITS_PER_LONG) bits. To move down, you shift the index left + * similarly, and add the word index within the group. Iteration uses + * ffs (find first set bit) to find the next word to examine; this + * operation can be done in constant time in most current architectures. + * + * Setting or clearing a range of m bits on all levels, the work to perform + * is O(m + m/W + m/W^2 + ...), which is O(m) like on a regular bitmap. + * + * When iterating on a bitmap, each bit (on any level) is only visited + * once. Hence, the total cost of visiting a bitmap with m bits in it is + * the number of bits that are set in all bitmaps. Unless the bitmap is + * extremely sparse, this is also O(m + m/W + m/W^2 + ...), so the amortized + * cost of advancing from one bit to the next is usually constant (worst case + * O(logB n) as in the non-amortized complexity). + */ + +struct HBitmap { + /* Number of total bits in the bottom level. */ + uint64_t size; + + /* Number of set bits in the bottom level. */ + uint64_t count; + + /* A scaling factor. When setting or resetting bits, the bitmap will + * scale bit numbers right by this amount of bits. When iterating, + * the bitmap will scale bit numbers left by this amonut of bits. + * Example of operations in a size-16, granularity-1 HBitmap: + * + * initial state 00000000 + * set(start=0, count=9) 11111000 (iter: 0, 2, 4, 6, 8) + * reset(start=1, count=3) 00111000 (iter: 4, 6, 8) + * set(start=9, count=2) 00111100 (iter: 4, 6, 8, 10) + * reset(start=5, count=5) 00000000 + */ + int granularity; + + /* A number of progressively less coarse bitmaps (i.e. level 0 is the + * coarsest). Each bit in level N represents a word in level N+1 that + * has a set bit, except the last level where each bit represents the + * actual bitmap. + */ + unsigned long *levels[HBITMAP_LEVELS]; +}; + +static int64_t hbi_next_internal(HBitmapIter *hbi) +{ + unsigned long cur = hbi->cur[HBITMAP_LEVELS - 1]; + size_t pos = hbi->pos; + + if (cur == 0) { + HBitmap *hb = hbi->hb; + int i = HBITMAP_LEVELS - 1; + + do { + cur = hbi->cur[--i]; + pos >>= BITS_PER_LEVEL; + } while (cur == 0); + + /* Check for end of iteration. We only use up to + * BITS_PER_LEVEL bits (actually less) in the level 0 bitmap, + * and a sentinel is placed in hbitmap_alloc that ends the + * above loop. + */ + + if (i == 0 && (cur & (BITS_PER_LONG - 1)) == 0) { + return -1; + } + for (; i < HBITMAP_LEVELS - 1; i++) { + /* Find least significant set bit in the word, use them + * to add back shifted out bits to pos. + */ + pos = (pos << BITS_PER_LEVEL) + ffsl(cur) - 1; + hbi->cur[i] = cur & (cur - 1); + + /* Set up next level for iteration. */ + cur = hb->levels[i + 1][pos]; + } + + hbi->pos = pos; + hbi->cur[HBITMAP_LEVELS - 1] = cur & (cur - 1); + } else { + hbi->cur[HBITMAP_LEVELS - 1] &= cur - 1; + } + return ((uint64_t)pos << BITS_PER_LEVEL) + ffsl(cur) - 1; +} + +static inline int popcountl(unsigned long l) +{ + return BITS_PER_LONG == 32 ? ctpop32(l) : ctpop64(l); +} + +static int hbi_count_towards(HBitmapIter *hbi, uint64_t last) +{ + uint64_t next = hbi_next_internal(hbi); + int n; + + /* Take it easy with the last few bits. */ + if (next >= (last & -BITS_PER_LONG)) { + return (next > last ? 0 : 1); + } + + /* Process one word at a time, hbi_next_internal takes + * care of skipping large all-zero blocks. Sum one to + * account for the value that was returned by next. + */ + n = popcountl(hbi->cur[HBITMAP_LEVELS - 1]) + 1; + hbi->cur[HBITMAP_LEVELS - 1] = 0; + return n; +} + +int64_t hbitmap_iter_next(HBitmapIter *hbi) +{ + int64_t next = hbi_next_internal(hbi); + trace_hbitmap_iter_next(hbi->hb, hbi, next << hbi->granularity, next); + + return next << hbi->granularity; +} + +void hbitmap_iter_init(HBitmapIter *hbi, HBitmap *hb, uint64_t first) +{ + int i, bit; + size_t pos; + + hbi->hb = hb; + pos = first; + for (i = HBITMAP_LEVELS; --i >= 0; ) { + bit = pos & (BITS_PER_LONG - 1); + pos >>= BITS_PER_LEVEL; + + /* Drop bits representing items before first. */ + hbi->cur[i] = hb->levels[i][pos] & ~((1UL << bit) - 1); + + /* We have already added level i+1, so the lowest set bit has + * been processed. Clear it. + */ + if (i != HBITMAP_LEVELS - 1) { + hbi->cur[i] &= ~(1UL << bit); + } + } + + hbi->pos = first >> BITS_PER_LEVEL; + hbi->granularity = hb->granularity; +} + +bool hbitmap_empty(HBitmap *hb) +{ + return hb->count == 0; +} + +uint64_t hbitmap_count(HBitmap *hb) +{ + return hb->count << hb->granularity; +} + +/* Count the number of set bits between start and end, not accounting for + * the granularity. + */ +static int hb_count_between(HBitmap *hb, uint64_t start, uint64_t end) +{ + HBitmapIter hbi; + uint64_t count = 0, more; + + hbitmap_iter_init(&hbi, hb, start); + do { + more = hbi_count_towards(&hbi, end); + count += more; + } while (more > 0); + return count; +} + +/* Setting starts at the last layer and propagates up if an element + * changes from zero to non-zero. + */ +static inline bool hb_set_elem(unsigned long *elem, uint64_t start, uint64_t end) +{ + unsigned long mask; + bool changed; + + assert((end & -BITS_PER_LONG) == (start & -BITS_PER_LONG)); + + mask = 2UL << (end & (BITS_PER_LONG - 1)); + mask -= 1UL << (start & (BITS_PER_LONG - 1)); + changed = (*elem == 0); + *elem |= mask; + return changed; +} + +/* The recursive workhorse (the depth is limited to HBITMAP_LEVELS)... */ +static void hb_set_between(HBitmap *hb, int level, uint64_t start, uint64_t end) +{ + size_t pos = start >> BITS_PER_LEVEL; + size_t endpos = end >> BITS_PER_LEVEL; + bool changed = false; + size_t i; + + i = pos; + if (i < endpos) { + uint64_t next = (start | (BITS_PER_LONG - 1)) + 1; + changed |= hb_set_elem(&hb->levels[level][i], start, next - 1); + for (;;) { + start = next; + next += BITS_PER_LONG; + if (++i == endpos) { + break; + } + changed |= (hb->levels[level][i] == 0); + hb->levels[level][i] = ~0UL; + } + } + changed |= hb_set_elem(&hb->levels[level][i], start, end); + + /* If there was any change in this layer, we may have to update + * the one above. + */ + if (level > 0 && changed) { + return hb_set_between(hb, level - 1, pos, endpos); + } +} + +void hbitmap_set(HBitmap *hb, uint64_t start, uint64_t count) +{ + /* Compute range in the last layer. */ + uint64_t last = start + count - 1; + + trace_hbitmap_set(hb, start, count, + start >> hb->granularity, last >> hb->granularity); + + start >>= hb->granularity; + last >>= hb->granularity; + count = last - start + 1; + + hb->count += count - hb_count_between(hb, start, last); + hb_set_between(hb, HBITMAP_LEVELS - 1, start, last); +} + +/* Resetting works the other way round: propagate up if the new + * value is zero. + */ +static inline bool hb_reset_elem(unsigned long *elem, uint64_t start, uint64_t end) +{ + unsigned long mask; + bool blanked; + + assert((end & -BITS_PER_LONG) == (start & -BITS_PER_LONG)); + + mask = 2UL << (end & (BITS_PER_LONG - 1)); + mask -= 1UL << (start & (BITS_PER_LONG - 1)); + blanked = *elem != 0 && ((*elem & ~mask) == 0); + *elem &= ~mask; + return blanked; +} + +/* The recursive workhorse (the depth is limited to HBITMAP_LEVELS)... */ +static void hb_reset_between(HBitmap *hb, int level, uint64_t start, uint64_t end) +{ + size_t pos = start >> BITS_PER_LEVEL; + size_t endpos = end >> BITS_PER_LEVEL; + bool changed = false; + size_t i; + + i = pos; + if (i < endpos) { + uint64_t next = (start | (BITS_PER_LONG - 1)) + 1; + + /* Here we need a more complex test than when setting bits. Even if + * something was changed, we must not blank bits in the upper level + * unless the lower-level word became entirely zero. So, remove pos + * from the upper-level range if bits remain set. + */ + if (hb_reset_elem(&hb->levels[level][i], start, next - 1)) { + changed = true; + } else { + pos++; + } + + for (;;) { + start = next; + next += BITS_PER_LONG; + if (++i == endpos) { + break; + } + changed |= (hb->levels[level][i] != 0); + hb->levels[level][i] = 0UL; + } + } + + /* Same as above, this time for endpos. */ + if (hb_reset_elem(&hb->levels[level][i], start, end)) { + changed = true; + } else { + endpos--; + } + + if (level > 0 && changed) { + return hb_reset_between(hb, level - 1, pos, endpos); + } +} + +void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count) +{ + /* Compute range in the last layer. */ + uint64_t last = start + count - 1; + + trace_hbitmap_reset(hb, start, count, + start >> hb->granularity, last >> hb->granularity); + + start >>= hb->granularity; + last >>= hb->granularity; + + hb->count -= hb_count_between(hb, start, last); + hb_reset_between(hb, HBITMAP_LEVELS - 1, start, last); +} + +bool hbitmap_get(HBitmap *hb, uint64_t item) +{ + /* Compute position and bit in the last layer. */ + uint64_t pos = item >> hb->granularity; + unsigned long bit = 1UL << (pos & (BITS_PER_LONG - 1)); + + return (hb->levels[HBITMAP_LEVELS - 1][pos >> BITS_PER_LEVEL] & bit) != 0; +} + +void hbitmap_free(HBitmap *hb) +{ + int i; + for (i = HBITMAP_LEVELS; --i >= 0; ) { + g_free(hb->levels[i]); + } + g_free(hb); +} + +HBitmap *hbitmap_alloc(uint64_t size, int granularity) +{ + HBitmap *hb = g_malloc0(sizeof(struct HBitmap)); + int i; + + assert(granularity >= 0 && granularity < 64); + size = (size + (1ULL << granularity) - 1) >> granularity; + assert(size <= ((uint64_t)1 << HBITMAP_LOG_MAX_SIZE)); + + hb->size = size; + hb->granularity = granularity; + for (i = HBITMAP_LEVELS; --i >= 0; ) { + size = MAX((size + BITS_PER_LONG - 1) >> BITS_PER_LEVEL, 1); + hb->levels[i] = g_malloc0(size * sizeof(unsigned long)); + } + + /* Add a sentinel in the level 0 bitmap. We only use up to + * BITS_PER_LEVEL bits in level 0, so it's safe. + */ + assert(size == 1); + hb->levels[0][0] |= 1UL << (BITS_PER_LONG - 1); + return hb; +} diff --git a/hbitmap.h b/hbitmap.h new file mode 100644 index 0000000..2b717b0 --- /dev/null +++ b/hbitmap.h @@ -0,0 +1,51 @@ +/* + * Hierarchical Bitmap Data Type + * + * Copyright Red Hat, Inc., 2012 + * + * Author: Paolo Bonzini <pbonz...@redhat.com> + * + * This work is licensed under the terms of the GNU GPL, version 2 or + * later. See the COPYING file in the top-level directory. + */ + +#ifndef HBITMAP_H +#define HBITMAP_H 1 + +#include <limits.h> +#include <stdint.h> +#include <stdbool.h> +#include "bitops.h" + +typedef struct HBitmap HBitmap; +typedef struct HBitmapIter HBitmapIter; + +#define BITS_PER_LEVEL (BITS_PER_LONG == 32 ? 5 : 6) + +/* For 32-bit, the largest that fits in a 4 GiB address space. + * For 64-bit, the number of sectors in 1 PiB. Good luck, in + * either case... :) + */ +#define HBITMAP_LOG_MAX_SIZE (BITS_PER_LONG == 32 ? 34 : 41) + +/* Leave an extra bit for a sentinel. */ +#define HBITMAP_LEVELS ((HBITMAP_LOG_MAX_SIZE / BITS_PER_LEVEL) + 1) + +struct HBitmapIter { + HBitmap *hb; + size_t pos; + int granularity; + unsigned long cur[HBITMAP_LEVELS]; +}; + +int64_t hbitmap_iter_next(HBitmapIter *hbi); +void hbitmap_iter_init(HBitmapIter *hbi, HBitmap *hb, uint64_t first); +bool hbitmap_empty(HBitmap *hb); +uint64_t hbitmap_count(HBitmap *hb); +void hbitmap_set(HBitmap *hb, uint64_t start, uint64_t count); +void hbitmap_reset(HBitmap *hb, uint64_t start, uint64_t count); +bool hbitmap_get(HBitmap *hb, uint64_t item); +void hbitmap_free(HBitmap *hb); +HBitmap *hbitmap_alloc(uint64_t size, int granularity); + +#endif diff --git a/tests/Makefile b/tests/Makefile index 9675ba7..7e3bfed 100644 --- a/tests/Makefile +++ b/tests/Makefile @@ -15,6 +15,7 @@ check-unit-y += tests/test-string-output-visitor$(EXESUF) check-unit-y += tests/test-coroutine$(EXESUF) check-unit-y += tests/test-visitor-serialization$(EXESUF) check-unit-y += tests/test-iov$(EXESUF) +check-unit-y += tests/test-hbitmap$(EXESUF) check-block-$(CONFIG_POSIX) += tests/qemu-iotests-quick.sh @@ -50,6 +51,7 @@ tests/check-qfloat$(EXESUF): tests/check-qfloat.o qfloat.o $(tools-obj-y) tests/check-qjson$(EXESUF): tests/check-qjson.o $(qobject-obj-y) $(tools-obj-y) tests/test-coroutine$(EXESUF): tests/test-coroutine.o $(coroutine-obj-y) $(tools-obj-y) tests/test-iov$(EXESUF): tests/test-iov.o iov.o +tests/test-hbitmap$(EXESUF): tests/test-hbitmap.o hbitmap.o $(trace-obj-y) tests/test-qapi-types.c tests/test-qapi-types.h :\ $(SRC_PATH)/qapi-schema-test.json $(SRC_PATH)/scripts/qapi-types.py diff --git a/tests/test-hbitmap.c b/tests/test-hbitmap.c new file mode 100644 index 0000000..8a9b497 --- /dev/null +++ b/tests/test-hbitmap.c @@ -0,0 +1,384 @@ +/* + * Hierarchical bitmap unit-tests. + * + * Copyright (C) 2012 Red Hat Inc. + * + * Author: Paolo Bonzini <pbonz...@redhat.com> + * + * This work is licensed under the terms of the GNU GPL, version 2 or later. + * See the COPYING file in the top-level directory. + */ + +#include <glib.h> +#include <stdarg.h> +#include "hbitmap.h" + +#define LOG_BITS_PER_LONG (BITS_PER_LONG == 32 ? 5 : 6) + +#define L1 BITS_PER_LONG +#define L2 (BITS_PER_LONG * L1) +#define L3 (BITS_PER_LONG * L2) + +typedef struct TestHBitmapData { + HBitmap *hb; + unsigned long *bits; + size_t size; + int granularity; +} TestHBitmapData; + + +/* Check that the HBitmap and the shadow bitmap contain the same data, + * ignoring the same "first" bits. + */ +static void hbitmap_test_check(TestHBitmapData *data, + uint64_t first) +{ + uint64_t count = 0; + size_t pos; + int bit; + HBitmapIter hbi; + int64_t next; + + hbitmap_iter_init(&hbi, data->hb, first); + + for (;;) { + next = hbitmap_iter_next(&hbi); + if (next < 0) { + next = data->size; + } + + while (first < next) { + pos = first >> LOG_BITS_PER_LONG; + bit = first & (BITS_PER_LONG - 1); + first++; + g_assert_cmpint(data->bits[pos] & (1UL << bit), ==, 0); + } + + if (next == data->size) { + break; + } + + pos = first >> LOG_BITS_PER_LONG; + bit = first & (BITS_PER_LONG - 1); + first++; + count++; + g_assert_cmpint(data->bits[pos] & (1UL << bit), !=, 0); + } + + if (first == 0) { + g_assert_cmpint(count * data->granularity, ==, hbitmap_count(data->hb)); + } +} + +/* This is provided instead of a test setup function so that the sizes + are kept in the test functions (and not in main()) */ +static void hbitmap_test_init(TestHBitmapData *data, + uint64_t size, int granularity) +{ + size_t n; + data->hb = hbitmap_alloc(size, granularity); + + n = (size + BITS_PER_LONG - 1) / BITS_PER_LONG; + if (n == 0) { + n = 1; + } + data->bits = g_new0(unsigned long, n); + data->size = size; + data->granularity = granularity; + hbitmap_test_check(data, 0); +} + +static void hbitmap_test_teardown(TestHBitmapData *data, + const void *unused) +{ + if (data->hb) { + hbitmap_free(data->hb); + data->hb = NULL; + } + if (data->bits) { + g_free(data->bits); + data->bits = NULL; + } +} + +/* Set a range in the HBitmap and in the shadow "simple" bitmap. + * The two bitmaps are then tested against each other. + */ +static void hbitmap_test_set(TestHBitmapData *data, + uint64_t first, uint64_t count) +{ + hbitmap_set(data->hb, first, count); + while (count-- != 0) { + size_t pos = first >> LOG_BITS_PER_LONG; + int bit = first & (BITS_PER_LONG - 1); + first++; + + data->bits[pos] |= 1UL << bit; + } + + if (data->granularity == 0) { + hbitmap_test_check(data, 0); + } +} + +/* Reset a range in the HBitmap and in the shadow "simple" bitmap. + */ +static void hbitmap_test_reset(TestHBitmapData *data, + uint64_t first, uint64_t count) +{ + hbitmap_reset(data->hb, first, count); + while (count-- != 0) { + size_t pos = first >> LOG_BITS_PER_LONG; + int bit = first & (BITS_PER_LONG - 1); + first++; + + data->bits[pos] &= ~(1UL << bit); + } + + if (data->granularity == 0) { + hbitmap_test_check(data, 0); + } +} + +static void hbitmap_test_check_get(TestHBitmapData *data) +{ + uint64_t count = 0; + uint64_t i; + + for (i = 0; i < data->size; i++) { + size_t pos = i >> LOG_BITS_PER_LONG; + int bit = i & (BITS_PER_LONG - 1); + unsigned long val = data->bits[pos] & (1UL << bit); + count += hbitmap_get(data->hb, i); + g_assert_cmpint(hbitmap_get(data->hb, i), ==, val != 0); + } + g_assert_cmpint(count, ==, hbitmap_count(data->hb)); +} + +static void test_hbitmap_zero(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, 0, 0); +} + +static void test_hbitmap_unaligned(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, L3 + 23, 0); + hbitmap_test_set(data, 0, 1); + hbitmap_test_set(data, L3 + 22, 1); +} + +static void test_hbitmap_iter_empty(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, L1, 0); +} + +static void test_hbitmap_iter_partial(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, L3, 0); + hbitmap_test_set(data, 0, L3); + hbitmap_test_check(data, 1); + hbitmap_test_check(data, L1 - 1); + hbitmap_test_check(data, L1); + hbitmap_test_check(data, L1 * 2 - 1); + hbitmap_test_check(data, L2 - 1); + hbitmap_test_check(data, L2); + hbitmap_test_check(data, L2 + 1); + hbitmap_test_check(data, L2 + L1); + hbitmap_test_check(data, L2 + L1 * 2 - 1); + hbitmap_test_check(data, L2 * 2 - 1); + hbitmap_test_check(data, L2 * 2); + hbitmap_test_check(data, L2 * 2 + 1); + hbitmap_test_check(data, L2 * 2 + L1); + hbitmap_test_check(data, L2 * 2 + L1 * 2 - 1); + hbitmap_test_check(data, L3 / 2); +} + +static void test_hbitmap_iter_past(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, L3, 0); + hbitmap_test_set(data, 0, L3); + hbitmap_test_check(data, L3); +} + +static void test_hbitmap_set_all(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, L3, 0); + hbitmap_test_set(data, 0, L3); +} + +static void test_hbitmap_get_all(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, L3, 0); + hbitmap_test_set(data, 0, L3); + hbitmap_test_check_get(data); +} + +static void test_hbitmap_get_some(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, 2 * L2, 0); + hbitmap_test_set(data, 10, 1); + hbitmap_test_check_get(data); + hbitmap_test_set(data, L1 - 1, 1); + hbitmap_test_check_get(data); + hbitmap_test_set(data, L1, 1); + hbitmap_test_check_get(data); + hbitmap_test_set(data, L2 - 1, 1); + hbitmap_test_check_get(data); + hbitmap_test_set(data, L2, 1); + hbitmap_test_check_get(data); +} + +static void test_hbitmap_set_one(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, 2 * L2, 0); + hbitmap_test_set(data, 10, 1); + hbitmap_test_set(data, L1 - 1, 1); + hbitmap_test_set(data, L1, 1); + hbitmap_test_set(data, L2 - 1, 1); + hbitmap_test_set(data, L2, 1); +} + +static void test_hbitmap_set_two_elem(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, 2 * L2, 0); + hbitmap_test_set(data, L1 - 1, 2); + hbitmap_test_set(data, L1 * 2 - 1, 4); + hbitmap_test_set(data, L1 * 4, L1 + 1); + hbitmap_test_set(data, L1 * 8 - 1, L1 + 1); + hbitmap_test_set(data, L2 - 1, 2); + hbitmap_test_set(data, L2 + L1 - 1, 8); + hbitmap_test_set(data, L2 + L1 * 4, L1 + 1); + hbitmap_test_set(data, L2 + L1 * 8 - 1, L1 + 1); +} + +static void test_hbitmap_set(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, L3 * 2, 0); + hbitmap_test_set(data, L1 - 1, L1 + 2); + hbitmap_test_set(data, L1 * 3 - 1, L1 + 2); + hbitmap_test_set(data, L1 * 5, L1 * 2 + 1); + hbitmap_test_set(data, L1 * 8 - 1, L1 * 2 + 1); + hbitmap_test_set(data, L2 - 1, L1 + 2); + hbitmap_test_set(data, L2 + L1 * 2 - 1, L1 + 2); + hbitmap_test_set(data, L2 + L1 * 4, L1 * 2 + 1); + hbitmap_test_set(data, L2 + L1 * 7 - 1, L1 * 2 + 1); + hbitmap_test_set(data, L2 * 2 - 1, L3 * 2 - L2 * 2); +} + +static void test_hbitmap_set_overlap(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, L3 * 2, 0); + hbitmap_test_set(data, L1 - 1, L1 + 2); + hbitmap_test_set(data, L1 * 2 - 1, L1 * 2 + 2); + hbitmap_test_set(data, 0, L1 * 3); + hbitmap_test_set(data, L1 * 8 - 1, L2); + hbitmap_test_set(data, L2, L1); + hbitmap_test_set(data, L2 - L1 - 1, L1 * 8 + 2); + hbitmap_test_set(data, L2, L3 - L2 + 1); + hbitmap_test_set(data, L3 - L1, L1 * 3); + hbitmap_test_set(data, L3 - 1, 3); + hbitmap_test_set(data, L3 - 1, L2); +} + +static void test_hbitmap_reset_empty(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, L3, 0); + hbitmap_test_reset(data, 0, L3); +} + +static void test_hbitmap_reset(TestHBitmapData *data, + const void *unused) +{ + hbitmap_test_init(data, L3 * 2, 0); + hbitmap_test_set(data, L1 - 1, L1 + 2); + hbitmap_test_reset(data, L1 * 2 - 1, L1 * 2 + 2); + hbitmap_test_set(data, 0, L1 * 3); + hbitmap_test_reset(data, L1 * 8 - 1, L2); + hbitmap_test_set(data, L2, L1); + hbitmap_test_reset(data, L2 - L1 - 1, L1 * 8 + 2); + hbitmap_test_set(data, L2, L3 - L2 + 1); + hbitmap_test_reset(data, L3 - L1, L1 * 3); + hbitmap_test_set(data, L3 - 1, 3); + hbitmap_test_reset(data, L3 - 1, L2); + hbitmap_test_set(data, 0, L3 * 2); + hbitmap_test_reset(data, 0, L1); + hbitmap_test_reset(data, 0, L2); + hbitmap_test_reset(data, L3, L3); + hbitmap_test_set(data, L3 / 2, L3); +} + +static void test_hbitmap_granularity(TestHBitmapData *data, + const void *unused) +{ + /* Note that hbitmap_test_check has to be invoked manually in this test. */ + hbitmap_test_init(data, L1, 1); + hbitmap_test_set(data, 0, 1); + hbitmap_test_check(data, 0); + hbitmap_test_set(data, 2, 1); + hbitmap_test_check(data, 0); + hbitmap_test_set(data, 0, 3); + g_assert_cmpint(hbitmap_count(data->hb), ==, 4); + hbitmap_test_reset(data, 0, 1); + g_assert_cmpint(hbitmap_count(data->hb), ==, 2); +} + +static void test_hbitmap_iter_granularity(TestHBitmapData *data, + const void *unused) +{ + HBitmapIter hbi; + + /* Note that hbitmap_test_check has to be invoked manually in this test. */ + hbitmap_test_init(data, 131072 << 7, 7); + hbitmap_iter_init(&hbi, data->hb, 0); + g_assert_cmpint(hbitmap_iter_next(&hbi), <, 0); + hbitmap_test_set(data, ((L2 + L1 + 1) << 7) + 8, 8); + hbitmap_iter_init(&hbi, data->hb, 0); + g_assert_cmpint(hbitmap_iter_next(&hbi), ==, (L2 + L1 + 1) << 7); +} + +static void hbitmap_test_add(const char *testpath, + TestHBitmapData *data, + void (*test_func)(TestHBitmapData *data, const void *user_data)) +{ + g_test_add(testpath, TestHBitmapData, data, NULL, test_func, + hbitmap_test_teardown); +} + +int main(int argc, char **argv) +{ + TestHBitmapData hbitmap_data; + + g_test_init(&argc, &argv, NULL); + hbitmap_test_add("/hbitmap/size/0", &hbitmap_data, test_hbitmap_zero); + hbitmap_test_add("/hbitmap/size/unaligned", &hbitmap_data, test_hbitmap_unaligned); + hbitmap_test_add("/hbitmap/iter/empty", &hbitmap_data, test_hbitmap_iter_empty); + hbitmap_test_add("/hbitmap/iter/past", &hbitmap_data, test_hbitmap_iter_past); + hbitmap_test_add("/hbitmap/iter/partial", &hbitmap_data, test_hbitmap_iter_partial); + hbitmap_test_add("/hbitmap/iter/granularity", &hbitmap_data, test_hbitmap_iter_granularity); + hbitmap_test_add("/hbitmap/get/all", &hbitmap_data, test_hbitmap_get_all); + hbitmap_test_add("/hbitmap/get/some", &hbitmap_data, test_hbitmap_get_some); + hbitmap_test_add("/hbitmap/set/all", &hbitmap_data, test_hbitmap_set_all); + hbitmap_test_add("/hbitmap/set/one", &hbitmap_data, test_hbitmap_set_one); + hbitmap_test_add("/hbitmap/set/two-elem", &hbitmap_data, test_hbitmap_set_two_elem); + hbitmap_test_add("/hbitmap/set/general", &hbitmap_data, test_hbitmap_set); + hbitmap_test_add("/hbitmap/set/overlap", &hbitmap_data, test_hbitmap_set_overlap); + hbitmap_test_add("/hbitmap/reset/empty", &hbitmap_data, test_hbitmap_reset_empty); + hbitmap_test_add("/hbitmap/reset/general", &hbitmap_data, test_hbitmap_reset); + hbitmap_test_add("/hbitmap/granularity", &hbitmap_data, test_hbitmap_granularity); + g_test_run(); + + return 0; +} diff --git a/trace-events b/trace-events index ac58f3a..9313ae7 100644 --- a/trace-events +++ b/trace-events @@ -977,3 +977,8 @@ qxl_render_blit_guest_primary_initialized(void) "" qxl_render_blit(int32_t stride, int32_t left, int32_t right, int32_t top, int32_t bottom) "stride=%d [%d, %d, %d, %d]" qxl_render_guest_primary_resized(int32_t width, int32_t height, int32_t stride, int32_t bytes_pp, int32_t bits_pp) "%dx%d, stride %d, bpp %d, depth %d" qxl_render_update_area_done(void *cookie) "%p" + +# hbitmap.c +hbitmap_iter_next(void *hb, void *hbi, int64_t item, int64_t bit) "hb %p hbi %p item %"PRId64" bit %"PRId64 +hbitmap_reset(void *hb, uint64_t start, uint64_t count, uint64_t sbit, uint64_t ebit) "hb %p items %"PRIu64",%"PRIu64" bits %"PRIu64"..%"PRIu64 +hbitmap_set(void *hb, uint64_t start, uint64_t count, uint64_t sbit, uint64_t ebit) "hb %p items %"PRIu64",%"PRIu64" bits %"PRIu64"..%"PRIu64 -- 1.7.10.4