On 2026/08/28 0:43, [email protected] wrote:
From: Marc-André Lureau <[email protected]>
virtio_gpu_virgl_reset() does not free the bottom halves or timers
allocated by the previous virtio_gpu_virgl_init() call. A subsequent
virtio_gpu_virgl_init() overwrites the old pointers, leaking the
previous allocations.
Fixes: bd9258917fbf ("virtio-gpu: Destroy virgl resources on virtio-gpu reset")
This Fixes: tag needs to be corrected. bd9258917fbf^ already reset the
renderer and re-entered virtio_gpu_virgl_init(), overwriting the
allocations. That behavior began in 7e688d1bf515, so the current tag
misses older affected releases. Please use:
Fixes: 7e688d1bf515 ("virtio-gpu: Handle virtio_gpu_virgl_init() failure")
With the Fixes tag corrected:
Reviewed-by: Akihiko Odaki <[email protected]>
Regards,
Akihiko Odaki
Signed-off-by: Marc-André Lureau <[email protected]>
---
hw/display/virtio-gpu-virgl.c | 6 ++++++
1 file changed, 6 insertions(+)
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index 0b79aef8d1f5..8bf6417c6514 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -1425,6 +1425,7 @@ void virtio_gpu_virgl_reset_scanout(VirtIOGPU *g)
static bool virtio_gpu_virgl_reset(VirtIOGPU *g)
{
+ VirtIOGPUGL *gl = VIRTIO_GPU_GL(g);
struct virtio_gpu_simple_resource *res, *tmp;
/*
@@ -1443,6 +1444,11 @@ static bool virtio_gpu_virgl_reset(VirtIOGPU *g)
virtio_gpu_virgl_reset_async_fences(g);
+ g_clear_pointer(&gl->cmdq_resume_bh, qemu_bh_delete);
+ g_clear_pointer(&gl->async_fence_bh, qemu_bh_delete);
+ g_clear_pointer(&gl->print_stats, timer_free);
+ g_clear_pointer(&gl->fence_poll, timer_free);
+
return true;
}