Some parts of this skill are based on
https://lore.kernel.org/r/[email protected]/.

Co-authored-by: Alex Bennée <[email protected]>
Signed-off-by: Paolo Bonzini <[email protected]>
---
 .agents/skills/qemu-codebase/SKILL.md | 93 +++++++++++++++++++++++++++
 .claude/skills                        |  1 +
 .gemini/skills                        |  1 +
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 create mode 100644 .agents/skills/qemu-codebase/SKILL.md
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diff --git a/.agents/skills/qemu-codebase/SKILL.md 
b/.agents/skills/qemu-codebase/SKILL.md
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+---
+name: qemu-codebase
+description: Orientation for QEMU — tree structure, build system, 
documentation pointers
+---
+
+# Useful reminders for working on QEMU
+
+## Finding things
+
+`MAINTAINERS` is the authoritative map from file patterns to subsystems
+and maintainers; use it to work out who owns code and which tree a
+change goes through. `docs/devel/codebase.rst` is a guided tour of every
+top-level directory.  Here are some important ones:
+
+- **target/** holds CPU models and the TCG frontends
+- **tcg/** holds the backends and the IR. See `docs/devel/tcg.rst`,
+  `docs/devel/tcg-ops.rst`.
+- **hw/** is devices and boards, categorized by type.
+- **linux-user/** and **bsd-user/** are almost entirely separate, and only
+  have parts of **hw/core/** and **accel/**'s CPU emulation infrastructure
+  in common with system emulation
+
+Other directories include the back-end subsystems, for example **`block/`**
+for the block layer.
+
+The `include/` tree mostly mirrors the top-level tree.
+
+## Build layout
+
+Build is always out-of-tree; the build directory is created by
+`configure` and a checkout can have several. Determine it from context
+(`ls */meson-info`) rather than assuming.
+
+Every path below that starts with `pyvenv/` is relative to the build
+directory: `configure` creates a Python venv there, and `pyvenv/bin/meson`
+is the meson that must be used.
+
+`make` at the top level forwards to `ninja` in the configured build
+directory, and any `build.ninja` target can be invoked that way.
+
+## Build & Test
+- **Build**: `ninja -C build` (from build directory) or `make -jN`
+- **Test All**: `make check`
+- **Single Test**: `./pyvenv/bin/meson test <testname>` (e.g., `meson test 
qtest-x86_64/boot-serial-test`)
+- **Suites**: `make check-unit`, `make check-qtest`, `make check-functional`, 
`make check-rust`
+- **Debug**: Append `V=1` for verbose output or `DEBUG=1` for interactive test 
debugging.
+
+## Code Style
+- **Formatting**: 4-space indents, NO tabs, 80-char line limit (max 100).
+- **C Braces**: Mandatory for all blocks (if/while/for). Open brace on same 
line (except functions).
+- **C Includes**: `#include "qemu/osdep.h"` MUST be the first include in every 
`.c` file.
+- **C Comments**: Use `/* ... */` only. No `//` comments.
+- **Naming**: `snake_case` for variables and functions; `CamelCase` for types 
and enums.
+- **Memory**: Use GLib (`g_malloc`, `g_free`, `g_autofree`) or QEMU 
(`qemu_memalign`) APIs. No `malloc`.
+- **Errors**: Use `error_report()` or `error_setg()`. Avoid `printf` for 
errors.
+- **Lints**: Run `./scripts/checkpatch.pl` on C patches. Use `make clippy` and 
`make rustfmt` for Rust.
+
+# Documentation pointers
+
+Developer docs live in `docs/devel`.  A `kernel-doc::` directive includes
+documentation comments from source files when Sphinx builds the documentation.
+These comments be consulted just as easily in the source tree without going
+through e.g. `make html`.
+
+Here are some useful pointers.
+
+## Core abstractions
+
+- **QOM** (`qom/`, `include/qom/`) is the type/object system underneath
+  everything.  It includes class and interface hierarchies, properties, and
+  the object composition tree.  See `docs/devel/qom.rst`.
+- **qdev** builds devices on top of QOM, adding for example buses, the
+  realize/unrealize lifecycle (including hot-plug/unplug), and reset.  See
+  `docs/devel/qdev-api.rst` and `docs/devel/reset.rst`.
+- **MemoryRegion** (`system/memory.c`, `include/system/memory.h`) is the
+  guest address-space model: regions, aliases, address spaces, dirty tracking,
+  load/store and map/unmap operations, etc.  See `docs/devel/memory.rst`.
+
+## Concurrency
+
+Getting the threading model wrong is a common source of subtle bugs here.
+
+- The **BQL** (big QEMU lock) protects most device emulation; vCPU threads
+  hold it when exiting to emulation.  See `include/qemu/main-loop.h`.
+  Memory regions can (carefully) opt out of the BQL.
+- **AioContext**/iothreads: block devices and their virtio front-ends can run
+  outside the BQL.  See `docs/devel/multiple-iothreads.rst`.
+- The **block layer** is coroutine-based.  `co_` prefixes and `coroutine_fn`
+  annotations are advisory but relevant for reviewers.  Coroutines have their
+  own locking primitives.
+- **RCU** is used for hot, rarely-modified structures such as memory maps.
+  Because of the BQL, RCU is mostly used with `call_rcu()` rather than
+  `synchronize_rcu()`.  See `docs/devel/rcu.rst` and `docs/devel/atomics.rst`.
diff --git a/.claude/skills b/.claude/skills
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+++ b/.claude/skills
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+.agents/skills/
\ No newline at end of file
diff --git a/.gemini/skills b/.gemini/skills
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+.agents/skills/
\ No newline at end of file
-- 
2.55.0


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