On Thu, 15 Oct 2026 at 17:44, Daniel P. Berrangé <[email protected]> wrote:
>
> On Thu, Oct 15, 2026 at 05:33:52PM +0100, Peter Maydell wrote:
> > The documentation for device_class_set_parent_realize() suggests that
> > the parent realize function pointer is "usually in the instance
> > structure". This is definitely wrong, because the function pointer
> > is a class thing, and should live in a class struct, not an instance
> > struct. Update the documentation to correct this, instead
> > recommending that it should be placed in the class struct for the
> > child class.
> >
> > At time of writing, of the 75 or so uses of this function, about 50
> > put the parent_realize pointer in the child class struct, and about
> > 25 in the parent class struct. We recommend the former both because
> > it is the more common choice, and also because it makes more logical
> > sense: it's the child that knows (a) that it exists at all and that
> > (b) it wants to have a realize method that will mean it needs to
> > chain back to the parent, and we shouldn't need to edit the parent's
> > class struct because we want to add a child class that chains to its
> > realize method.
>
> I'm confused why we need to store a copy of the parent's
> realize method at all, when we can just reference it from
> the parent class struct ?
>
> Taking one example
>
> static void pl050_kbd_realize(DeviceState *dev, Error **errp)
> {
> PL050DeviceClass *pdc = PL050_GET_CLASS(dev);
> PL050KbdState *s = PL050_KBD_DEVICE(dev);
> PL050State *ps = PL050(dev);
>
> if (!sysbus_realize(SYS_BUS_DEVICE(&s->kbd), errp)) {
> return;
> }
>
> ps->ps2dev = PS2_DEVICE(&s->kbd);
> pdc->parent_realize(dev, errp);
> }
>
> why wouldn't we rewrite that as
>
> static void pl050_kbd_realize(DeviceState *dev, Error **errp)
> {
> PL050DeviceClass *pdc = PL050_GET_CLASS(dev);
> DeviceClass *parent =
> DEVICE_CLASS(object_class_get_parent(OBJECT_CLASS(pdc)));
> PL050KbdState *s = PL050_KBD_DEVICE(dev);
> PL050State *ps = PL050(dev);
>
> if (!sysbus_realize(SYS_BUS_DEVICE(&s->kbd), errp)) {
> return;
> }
>
> ps->ps2dev = PS2_DEVICE(&s->kbd);
> parent->realize(dev, errp);
> }
>
> am I missing a reason we need to store the parent's
> realize method pointer ?
Because the parent class's struct doesn't have a pointer to
its realize method. pl050_class_init() does this to set
up its realize method:
DeviceClass *dc = DEVICE_CLASS(oc);
dc->realize = pl050_realize;
and that's the only place where pl050_realize is pointed to.
To put the child class's realize method into place we need
to overwrite the DeviceClass::realize field, which means we
need somewhere to put the old value.
We could alternatively solve this by saying:
(a) every class struct must have a "realize" field,
and the class init sets both DeviceClass::realize and
MyClass::realize (perhaps restrict this to only "every
class that has or might need to have subclasses")
(b) to chain to the superclass realize, get the MyParentClass
class pointer and call MyParentClass::realize
The support (or lack thereof) in QOM for methods like realize,
unrealize and reset which should pretty much always chain to
their parent class implementation is pretty terrible, so if
we can come up with something more ergonomic I'd be happy to
throw out the hacks we have today.
thanks
-- PMM