It's still not good, but hopefully better than before.

Signed-off-by: Stefan Weil <s...@weilnetz.de>
---
 ui/vnc-enc-zywrle.h |    4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/ui/vnc-enc-zywrle.h b/ui/vnc-enc-zywrle.h
index 188e247..addee55 100644
--- a/ui/vnc-enc-zywrle.h
+++ b/ui/vnc-enc-zywrle.h
@@ -305,8 +305,8 @@ static inline void harr(int8_t *px0, int8_t *px1)
    |L1H0H1H0|L1H0H1H0|L1H0H1H0|L1H0H1H0| : level 1
 
  In this method, H/L and X0/X1 is always same position.
- This lead us to more speed and less memory.
- Of cause, the result of both methods is quite same
+ This leads us to more speed and less memory.
+ Of course, the result of both methods is quite same
  because its only difference is that coefficient position.
 */
 static inline void wavelet_level(int *data, int size, int l, int skip_pixel)
-- 
1.7.10


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