It's still not good, but hopefully better than before. Signed-off-by: Stefan Weil <s...@weilnetz.de> --- ui/vnc-enc-zywrle.h | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/ui/vnc-enc-zywrle.h b/ui/vnc-enc-zywrle.h index 188e247..addee55 100644 --- a/ui/vnc-enc-zywrle.h +++ b/ui/vnc-enc-zywrle.h @@ -305,8 +305,8 @@ static inline void harr(int8_t *px0, int8_t *px1) |L1H0H1H0|L1H0H1H0|L1H0H1H0|L1H0H1H0| : level 1 In this method, H/L and X0/X1 is always same position. - This lead us to more speed and less memory. - Of cause, the result of both methods is quite same + This leads us to more speed and less memory. + Of course, the result of both methods is quite same because its only difference is that coefficient position. */ static inline void wavelet_level(int *data, int size, int l, int skip_pixel) -- 1.7.10