On Fri, Sep 21, 2012 at 05:18:14PM -0700, Richard Henderson wrote: > Like the C assert macro, except only enabled for CONFIG_DEBUG_TCG, > and without having to set _NDEBUG and disable all other asserts at > the same time. > > The use of __builtin_unreachable (when available) gives the compiler > the same information, which may (or may not) help it optimize better. > > Signed-off-by: Richard Henderson <r...@twiddle.net> > --- > tcg/tcg.h | 9 +++++++++ > 1 file changed, 9 insertions(+) > > diff --git a/tcg/tcg.h b/tcg/tcg.h > index 48a56f0..4501c15 100644 > --- a/tcg/tcg.h > +++ b/tcg/tcg.h > @@ -530,6 +530,15 @@ do {\ > abort();\ > } while (0) > > +#ifdef CONFIG_DEBUG_TCG > +# define tcg_debug_assert(X) do { assert(X); } while (0) > +#elif QEMU_GNUC_PREREQ(4, 5) > +# define tcg_debug_assert(X) \ > + do { if (!(X)) { __builtin_unreachable(); } } while (0) > +#else > +# define tcg_debug_assert(X) do { (void)(X); } while (0) > +#endif > + > void tcg_add_target_add_op_defs(const TCGTargetOpDef *tdefs); > > #if TCG_TARGET_REG_BITS == 32 > -- > 1.7.11.4 >
Reviewed-by: Aurelien Jarno <aurel...@aurel32.net> -- Aurelien Jarno GPG: 1024D/F1BCDB73 aurel...@aurel32.net http://www.aurel32.net