Am 07.12.2007 um 18:43 schrieb Pierre d'Herbemont:

This is the QuickDraw API? If so, it should be quite straight forward to use OpenGL or CoreGraphics instead...

There is prior art (to get isnpired) in BasiliskII. From it's file src/MacOSX/video_macosx.h:

// Using Core Graphics is fastest when rendering 32bit data.
// Using CGImageRefs allows us to use all the bitmaps that BasiliskII supports. // When both Basilisk II and OS X are set to 'Thousands', updating a 312x342
// window happens at over 500fps under 10.2, and over 600fps on 10.3!

Basilisk's sources are here:
<http://gwenole.beauchesne.info/projects/basilisk2/files/ BasiliskII_src_01052006.tar.bz2>


Markus

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Dipl. Ing. Markus Hitter
http://www.jump-ing.de/






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