Samuel Thibault wrote:
When SDL is invisible/minimized, there is no need to keep calling the VGA refresh 33 times per second. This patch reduces in that case the rate to 2 times per second, which should be responsive enough for the un-minimizing event.
Is there any need to update at all, if the canvas is not visible? How about some infrastructure for pausing the update completely? I think that could also be used for VNC displays, when no client is connected.
Anders.