>> -#else
>>      ; /* nothing */
>> -#endif
>>      } else {
>>      /* we don't get update notifications, thus use the
>>       * sledge hammer approach ... */
> 
> You might as well remove the if () nothing; case.

Yep, will do.

>> @@ -785,6 +755,20 @@ static void xenfb_update(void *opaque)
>>      xenfb->up_fullscreen = 0;
>>  }
>>  
>> +static void xenfb_update_interval(void *opaque, uint64_t interval)
>> +{
>> +    struct XenFB *xenfb = opaque;
>> +
>> +    if (xenfb->feature_update) {
>> +#ifdef XENFB_TYPE_REFRESH_PERIOD
>> +        if (xenfb_queue_full(xenfb)) {
>> +            return;
>> +        }
>> +        xenfb_send_refresh_period(xenfb, interval);
> 
> Shouldn't we be updating xenfb->refresh_period here? And shouldn't we
> call xenfb_send_refresh_period only if interval != 
> xenfb->refresh_period?

> On the other hand if refresh_period is not useful anymore, shouldn't
> we remove it from struct XenFB?

xenfb_update_interval is only called when interval changes, which I
think means we don't need refresh_period any more, correct?

cheers,
  Gerd


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