While these are rare from code that's been through the optimizer,
it's not uncommon within the tcg backend.

Signed-off-by: Richard Henderson <r...@twiddle.net>
---
 tcg/ppc64/tcg-target.c | 4 +++-
 1 file changed, 3 insertions(+), 1 deletion(-)

diff --git a/tcg/ppc64/tcg-target.c b/tcg/ppc64/tcg-target.c
index da82411..8a43a14 100644
--- a/tcg/ppc64/tcg-target.c
+++ b/tcg/ppc64/tcg-target.c
@@ -509,7 +509,9 @@ static const uint32_t tcg_to_isel[] = {
 static inline void tcg_out_mov(TCGContext *s, TCGType type,
                                TCGReg ret, TCGReg arg)
 {
-    tcg_out32(s, OR | SAB(arg, ret, arg));
+    if (ret != arg) {
+        tcg_out32(s, OR | SAB(arg, ret, arg));
+    }
 }
 
 static inline void tcg_out_rld(TCGContext *s, int op, TCGReg ra, TCGReg rs,
-- 
1.8.3.1


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