In particular, make sure the memory is memset before use. Continues the increased use of TCGTemp pointers instead of integer indices where appropriate.
Signed-off-by: Richard Henderson <r...@twiddle.net> --- tcg/tcg.c | 128 +++++++++++++++++++++++++++++--------------------------------- 1 file changed, 60 insertions(+), 68 deletions(-) diff --git a/tcg/tcg.c b/tcg/tcg.c index 6526305..a69186a 100644 --- a/tcg/tcg.c +++ b/tcg/tcg.c @@ -334,32 +334,45 @@ void tcg_func_start(TCGContext *s) #endif } -static inline void tcg_temp_alloc(TCGContext *s, int n) +static inline int temp_idx(TCGContext *s, TCGTemp *ts) { - if (n > TCG_MAX_TEMPS) - tcg_abort(); + ptrdiff_t n = ts - s->temps; + assert(n >= 0 && n < s->nb_temps); + return n; +} + +static inline TCGTemp *tcg_temp_alloc(TCGContext *s) +{ + int n = s->nb_temps++; + assert(n < TCG_MAX_TEMPS); + return memset(&s->temps[n], 0, sizeof(TCGTemp)); +} + +static inline TCGTemp *tcg_global_alloc(TCGContext *s) +{ + assert(s->nb_globals == s->nb_temps); + s->nb_globals++; + return tcg_temp_alloc(s); } static int tcg_global_reg_new_internal(TCGContext *s, TCGType type, TCGReg reg, const char *name) { TCGTemp *ts; - int idx; if (TCG_TARGET_REG_BITS == 32 && type != TCG_TYPE_I32) { tcg_abort(); } - idx = s->nb_globals; - tcg_temp_alloc(s, s->nb_globals + 1); - ts = &s->temps[s->nb_globals]; + + ts = tcg_global_alloc(s); ts->base_type = type; ts->type = type; ts->fixed_reg = 1; ts->reg = reg; ts->name = name; - s->nb_globals++; tcg_regset_set_reg(s->reserved_regs, reg); - return idx; + + return temp_idx(s, ts); } void tcg_set_frame(TCGContext *s, TCGReg reg, intptr_t start, intptr_t size) @@ -397,109 +410,88 @@ int tcg_global_mem_new_internal(TCGType type, TCGv_ptr base, intptr_t offset, const char *name) { TCGContext *s = &tcg_ctx; - TCGTemp *ts, *base_ts = &s->temps[GET_TCGV_PTR(base)]; - int idx; + TCGTemp *base_ts = &s->temps[GET_TCGV_PTR(base)]; + TCGTemp *ts = tcg_global_alloc(s); + int bigendian = 0; +#ifdef TCG_TARGET_WORDS_BIGENDIAN + bigendian = 1; +#endif - idx = s->nb_globals; -#if TCG_TARGET_REG_BITS == 32 - if (type == TCG_TYPE_I64) { + if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) { + TCGTemp *ts2 = tcg_global_alloc(s); char buf[64]; - tcg_temp_alloc(s, s->nb_globals + 2); - ts = &s->temps[s->nb_globals]; - ts->base_type = type; + + ts->base_type = TCG_TYPE_I64; ts->type = TCG_TYPE_I32; - ts->fixed_reg = 0; ts->mem_allocated = 1; ts->mem_base = base_ts; -#ifdef TCG_TARGET_WORDS_BIGENDIAN - ts->mem_offset = offset + 4; -#else - ts->mem_offset = offset; -#endif + ts->mem_offset = offset + bigendian * 4; pstrcpy(buf, sizeof(buf), name); pstrcat(buf, sizeof(buf), "_0"); ts->name = strdup(buf); - ts++; - ts->base_type = type; - ts->type = TCG_TYPE_I32; - ts->fixed_reg = 0; - ts->mem_allocated = 1; - ts->mem_base = base_ts; -#ifdef TCG_TARGET_WORDS_BIGENDIAN - ts->mem_offset = offset; -#else - ts->mem_offset = offset + 4; -#endif + assert(ts2 == ts + 1); + ts2->base_type = TCG_TYPE_I64; + ts2->type = TCG_TYPE_I32; + ts2->mem_allocated = 1; + ts2->mem_base = base_ts; + ts2->mem_offset = offset + (1 - bigendian) * 4; pstrcpy(buf, sizeof(buf), name); pstrcat(buf, sizeof(buf), "_1"); ts->name = strdup(buf); - - s->nb_globals += 2; - } else -#endif - { - tcg_temp_alloc(s, s->nb_globals + 1); - ts = &s->temps[s->nb_globals]; + } else { ts->base_type = type; ts->type = type; - ts->fixed_reg = 0; ts->mem_allocated = 1; ts->mem_base = base_ts; ts->mem_offset = offset; ts->name = name; - s->nb_globals++; } - return idx; + return temp_idx(s, ts); } -static inline int tcg_temp_new_internal(TCGType type, int temp_local) +static int tcg_temp_new_internal(TCGType type, int temp_local) { TCGContext *s = &tcg_ctx; TCGTemp *ts; int idx, k; k = type; - if (temp_local) + if (temp_local) { k += TCG_TYPE_COUNT; + } idx = s->first_free_temp[k]; if (idx != -1) { - /* There is already an available temp with the - right type */ + /* There is already an available temp with the right type. */ ts = &s->temps[idx]; s->first_free_temp[k] = ts->next_free_temp; ts->temp_allocated = 1; + + assert(ts->base_type == type); assert(ts->temp_local == temp_local); } else { - idx = s->nb_temps; -#if TCG_TARGET_REG_BITS == 32 - if (type == TCG_TYPE_I64) { - tcg_temp_alloc(s, s->nb_temps + 2); - ts = &s->temps[s->nb_temps]; - ts->base_type = type; - ts->type = TCG_TYPE_I32; - ts->temp_allocated = 1; - ts->temp_local = temp_local; - ts->name = NULL; - ts++; - ts->base_type = TCG_TYPE_I32; + ts = tcg_temp_alloc(s); + if (TCG_TARGET_REG_BITS == 32 && type == TCG_TYPE_I64) { + TCGTemp *ts2 = tcg_temp_alloc(s); + + ts->base_type = TCG_TYPE_I64; ts->type = TCG_TYPE_I32; ts->temp_allocated = 1; ts->temp_local = temp_local; - ts->name = NULL; - s->nb_temps += 2; - } else -#endif - { - tcg_temp_alloc(s, s->nb_temps + 1); - ts = &s->temps[s->nb_temps]; + + assert(ts2 == ts + 1); + ts2->base_type = TCG_TYPE_I64; + ts2->type = TCG_TYPE_I32; + ts2->temp_allocated = 1; + ts2->temp_local = temp_local; + } else { ts->base_type = type; ts->type = type; ts->temp_allocated = 1; ts->temp_local = temp_local; - ts->name = NULL; s->nb_temps++; } + idx = temp_idx(s, ts); } #if defined(CONFIG_DEBUG_TCG) -- 1.8.1.4