Am 07.10.2013 um 10:29 schrieb Stefan Hajnoczi <stefa...@gmail.com>:
> On Tue, Sep 24, 2013 at 03:35:02PM +0200, Peter Lieven wrote: >> @@ -4245,7 +4250,37 @@ int coroutine_fn bdrv_co_discard(BlockDriverState >> *bs, int64_t sector_num, >> } >> >> if (bs->drv->bdrv_co_discard) { >> - return bs->drv->bdrv_co_discard(bs, sector_num, nb_sectors); >> + int max_discard = bs->bl.max_discard ? >> + bs->bl.max_discard : MAX_DISCARD_DEFAULT; >> + >> + while (nb_sectors > 0) { >> + int ret; >> + int num = nb_sectors; >> + >> + /* align request */ >> + if (bs->bl.discard_alignment && >> + num >= bs->bl.discard_alignment && >> + sector_num % bs->bl.discard_alignment) { >> + if (num > bs->bl.discard_alignment) { >> + num = bs->bl.discard_alignment; >> + } >> + num -= sector_num % bs->bl.discard_alignment; >> + } > > Is it always possible to discard at arbitrary sector offsets? It should be. This just makes sure that the unaligned part of a request gets executed first (eventually resulting in an -ENOTSUP) and consecutive calls are aligned. For example. The alignment is 1MB (2048 sectors) and max_discard its 2048 sectors as well.. Lets say you want to discard 4096 sectors starting at offset 1024. Then there will be 3 calls 1) discard at 1024, len 1024 2) discard at 2048, len 2048 3) discard at 4096, len 1024. Peter