Fix integer usage in the Cocoa backend: NSInteger is long on LP64.

http://developer.apple.com/mac/library/documentation/Cocoa/Reference/ApplicationKit/Classes/NSView_Class/Reference/NSView.html#//apple_ref/doc/uid/20000014-BBCFHHCD

This makes the graphical display show up on a ppc64 host.

v3:
- Confine NSInteger to Mac OS X v10.5 and later

Signed-off-by: Andreas Faerber <andreas.faer...@web.de>
Cc: Alexander Graf <a...@csgraf.de>
Cc: Mike Kronenberg <mike.kronenb...@kronenberg.org>
Cc: John Arbuckle <programmingk...@gmail.com>
---
 cocoa.m |    8 ++++++++
 1 files changed, 8 insertions(+), 0 deletions(-)

diff --git a/cocoa.m b/cocoa.m
index 55ff2b4..989efd5 100644
--- a/cocoa.m
+++ b/cocoa.m
@@ -28,6 +28,10 @@
 #include "console.h"
 #include "sysemu.h"
 
+#ifndef MAC_OS_X_VERSION_10_5
+#define MAC_OS_X_VERSION_10_5 1050
+#endif
+
 
 //#define DEBUG
 
@@ -337,7 +341,11 @@ int cocoa_keycode_to_qemu(int keycode)
         } else {
             // selective drawing code (draws only dirty rectangles) (OS X >= 
10.4)
             const NSRect *rectList;
+#if (MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5)
+            NSInteger rectCount;
+#else
             int rectCount;
+#endif
             int i;
             CGImageRef clipImageRef;
             CGRect clipRect;
-- 
1.6.5.3



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