For historical reasons it was bit 3.  Once there, create a constant to
know the number of clients.

Signed-off-by: Juan Quintela <quint...@redhat.com>
Reviewed-by: Eric Blake <ebl...@redhat.com>
---
 include/exec/memory.h | 3 ++-
 1 file changed, 2 insertions(+), 1 deletion(-)

diff --git a/include/exec/memory.h b/include/exec/memory.h
index b8e76f4..d5e9d58 100644
--- a/include/exec/memory.h
+++ b/include/exec/memory.h
@@ -35,7 +35,8 @@ typedef struct MemoryRegionMmio MemoryRegionMmio;

 #define DIRTY_MEMORY_VGA       0
 #define DIRTY_MEMORY_CODE      1
-#define DIRTY_MEMORY_MIGRATION 3
+#define DIRTY_MEMORY_MIGRATION 2
+#define DIRTY_MEMORY_NUM       3        /* num of dirty bits */

 struct MemoryRegionMmio {
     CPUReadMemoryFunc *read[3];
-- 
1.8.3.1


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