On 20 February 2014 17:50, Peter Maydell <peter.mayd...@linaro.org> wrote: > Win32 doesn't have a cpuid.h, and MacOSX may have one but without > the __cpuid() function we use, which means that commit 9d2eec20 > broke the build for those platforms. Fix this by tightening up > our configure cpuid.h check to test that the functions we need > are present, and adding some missing #ifdef guerds in
"guards"; will fix locally. > tcg/i386/tcg-target.c. thanks -- PMM