On 02/20/2014 01:42 PM, Peter Maydell wrote:
> Win32 doesn't have a cpuid.h, and MacOSX may have one but without
> the __cpuid() function we use, which means that commit 9d2eec20
> broke the build for those platforms. Fix this by tightening up
> our configure cpuid.h check to test that the functions we need
> are present, and adding some missing #ifdef guards in
> tcg/i386/tcg-target.c.
> 
> Signed-off-by: Peter Maydell <peter.mayd...@linaro.org>
> ---
> Changes v1->v2: fix typo in commit message, add __cpuid_count()
>  to the configure test
> 
>  configure             | 13 ++++++++++++-
>  tcg/i386/tcg-target.c |  4 +++-
>  2 files changed, 15 insertions(+), 2 deletions(-)

Reviewed-by: Richard Henderson <r...@twiddle.net>


r~

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