Changes from v1:
  * Frame pointer backtrace linkage retained.  Not that gdb seems to
    use this at all; the tcg_register_jit patch is still required in
    order to get a proper backtrace.
  * Several patches re-ordered in order to reduce churn.  Especially
    the qemu_ld/st related patches.
  * Avoid using ADRP for 32-bit values.  It would be exceedingly rare
    to save an instruction for this case.
  * Don't merge tcg_out_movr{,_sp} with their callers.

I believe I've incorporated all of Claudio's feedback from v1.


r~


Richard Henderson (26):
  tcg-aarch64: Properly detect SIGSEGV writes
  tcg-aarch64: Use intptr_t apropriately
  tcg-aarch64: Use TCGType and TCGMemOp constants
  tcg-aarch64: Use MOVN in tcg_out_movi
  tcg-aarch64: Use ORRI in tcg_out_movi
  tcg-aarch64: Special case small constants in tcg_out_movi
  tcg-aarch64: Use adrp in tcg_out_movi
  tcg-aarch64: Use symbolic names for branches
  tcg-aarch64: Create tcg_out_brcond
  tcg-aarch64: Use CBZ and CBNZ
  tcg-aarch64: Reuse LR in translated code
  tcg-aarch64: Introduce tcg_out_insn_3314
  tcg-aarch64: Implement tcg_register_jit
  tcg-aarch64: Avoid add with zero in tlb load
  tcg-aarch64: Use tcg_out_call for qemu_ld/st
  tcg-aarch64: Use ADR to pass the return address to the ld/st helpers
  tcg-aarch64: Use TCGMemOp in qemu_ld/st
  tcg-aarch64: Pass qemu_ld/st arguments directly
  tcg-aarch64: Implement TCG_TARGET_HAS_new_ldst
  tcg-aarch64: Support stores of zero
  tcg-aarch64: Introduce tcg_out_insn_3507
  tcg-aarch64: Merge aarch64_ldst_get_data/type into tcg_out_op
  tcg-aarch64: Replace aarch64_ldst_op_data with TCGMemOp
  tcg-aarch64: Replace aarch64_ldst_op_data with AArch64LdstType
  tcg-aarch64: Prefer unsigned offsets before signed offsets for ldst
  tcg-aarch64: Use tcg_out_mov in preference to tcg_out_movr

 tcg/aarch64/tcg-target.c | 1076 ++++++++++++++++++++++++----------------------
 tcg/aarch64/tcg-target.h |   34 +-
 user-exec.c              |   29 +-
 3 files changed, 593 insertions(+), 546 deletions(-)

-- 
1.9.0


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